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tomb_guard19.lua 3.5 KB

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  1. --[[
  2. Script Name : tomb_guard19.lua
  3. Script Purpose : Waypoint Path for tomb_guard19.lua
  4. Script Author : Devn00b
  5. Script Date : 06/30/2020 09:01:10 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 253.93, -6.86, -134.78, 2, math.random(0,3))
  18. MovementLoopAddLocation(NPC, 250.55, -6.86, -135.15, 2, math.random(0,3))
  19. MovementLoopAddLocation(NPC, 247.65, -6.86, -142, 2, math.random(0,3))
  20. MovementLoopAddLocation(NPC, 235.16, -6.86, -144.01, 2, math.random(0,3))
  21. MovementLoopAddLocation(NPC, 234.59, -6.86, -148.39, 2, math.random(0,3))
  22. MovementLoopAddLocation(NPC, 234.98, -6.86, -157.5, 2, math.random(0,3))
  23. MovementLoopAddLocation(NPC, 249.74, -6.86, -156.85, 2, math.random(0,3))
  24. MovementLoopAddLocation(NPC, 250.2, -6.86, -169.21, 2, math.random(0,3))
  25. MovementLoopAddLocation(NPC, 232.89, -6.86, -157.35, 2, math.random(0,3))
  26. MovementLoopAddLocation(NPC, 232.83, -0.09, -173.09, 2, math.random(0,3))
  27. MovementLoopAddLocation(NPC, 232.95, -0.08, -173.19, 2, math.random(0,3))
  28. MovementLoopAddLocation(NPC, 232.62, -6.86, -159.19, 2, math.random(0,3))
  29. MovementLoopAddLocation(NPC, 234.31, -6.86, -152.84, 2, math.random(0,3))
  30. MovementLoopAddLocation(NPC, 234.43, -6.86, -145.4, 2, math.random(0,3))
  31. MovementLoopAddLocation(NPC, 241.97, -6.86, -144.95, 2, math.random(0,3))
  32. MovementLoopAddLocation(NPC, 242.56, -6.86, -132.01, 2, math.random(0,3))
  33. MovementLoopAddLocation(NPC, 243.16, -6.66, -123.14, 2, math.random(0,3))
  34. MovementLoopAddLocation(NPC, 243.15, -6.86, -118.77, 2, math.random(0,3))
  35. MovementLoopAddLocation(NPC, 246.9, -6.86, -103.46, 2, math.random(0,3))
  36. MovementLoopAddLocation(NPC, 247.21, -6.86, -82.39, 2, math.random(0,3))
  37. MovementLoopAddLocation(NPC, 251.22, -6.86, -82.31, 2, math.random(0,3))
  38. MovementLoopAddLocation(NPC, 251.13, -6.86, -96.71, 2, math.random(0,3))
  39. MovementLoopAddLocation(NPC, 251.22, -6.86, -82.31, 2, math.random(0,3))
  40. MovementLoopAddLocation(NPC, 247.21, -6.86, -82.39, 2, math.random(0,3))
  41. MovementLoopAddLocation(NPC, 246.9, -6.86, -103.46, 2, math.random(0,3))
  42. MovementLoopAddLocation(NPC, 243.15, -6.86, -118.77, 2, math.random(0,3))
  43. MovementLoopAddLocation(NPC, 243.16, -6.66, -123.14, 2, math.random(0,3))
  44. MovementLoopAddLocation(NPC, 242.56, -6.86, -132.01, 2, math.random(0,3))
  45. MovementLoopAddLocation(NPC, 241.97, -6.86, -144.95, 2, math.random(0,3))
  46. MovementLoopAddLocation(NPC, 234.43, -6.86, -145.4, 2, math.random(0,3))
  47. MovementLoopAddLocation(NPC, 234.31, -6.86, -152.84, 2, math.random(0,3))
  48. MovementLoopAddLocation(NPC, 232.62, -6.86, -159.19, 2, math.random(0,3))
  49. MovementLoopAddLocation(NPC, 232.95, -0.08, -173.19, 2, math.random(0,3))
  50. MovementLoopAddLocation(NPC, 232.83, -0.09, -173.09, 2, math.random(0,3))
  51. MovementLoopAddLocation(NPC, 232.89, -6.86, -157.35, 2, math.random(0,3))
  52. MovementLoopAddLocation(NPC, 250.2, -6.86, -169.21, 2, math.random(0,3))
  53. MovementLoopAddLocation(NPC, 249.74, -6.86, -156.85, 2, math.random(0,3))
  54. MovementLoopAddLocation(NPC, 234.98, -6.86, -157.5, 2, math.random(0,3))
  55. MovementLoopAddLocation(NPC, 234.59, -6.86, -148.39, 2, math.random(0,3))
  56. MovementLoopAddLocation(NPC, 235.16, -6.86, -144.01, 2, math.random(0,3))
  57. MovementLoopAddLocation(NPC, 247.65, -6.86, -142, 2, math.random(0,3))
  58. MovementLoopAddLocation(NPC, 250.55, -6.86, -135.15, 2, math.random(0,3))
  59. MovementLoopAddLocation(NPC, 253.93, -6.86, -134.78, 2, math.random(0,3))
  60. end