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ObserverGaladn.lua 956 B

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  1. --[[
  2. Script Name : SpawnScripts/Oakmyst/ObserverGaladn.lua
  3. Script Purpose : Observer Galadn
  4. Script Author : scatman
  5. Script Date : 2009.05.10
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. end
  10. function respawn(NPC)
  11. spawn(NPC)
  12. end
  13. function hailed(NPC, Spawn)
  14. FaceTarget(NPC, Spawn)
  15. conversation = CreateConversation()
  16. choice = math.random(1, 3)
  17. if choice == 1 then
  18. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1016.mp3", "", "hello", 0, 0, Spawn)
  19. elseif choice == 2 then
  20. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1016.mp3", "", "hello", 0, 0, Spawn)
  21. elseif choice == 3 then
  22. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1016.mp3", "", "hello", 0, 0, Spawn)
  23. end
  24. AddConversationOption(conversation, "Thank you.")
  25. StartConversation(conversation, NPC, Spawn, "And you, adventurer.")
  26. end