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festering_zombie5.lua 1.4 KB

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  1. --[[
  2. Script Name : festering_zombie5.lua
  3. Script Purpose : Waypoint Path for festering_zombie5.lua
  4. Script Author : Devn00b
  5. Script Date : 06/21/2020 12:41:42 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 6.86, 0, -11.22, 2, math.random(0,10))
  18. MovementLoopAddLocation(NPC, 4.96, 0, -8.09, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, 7.31, 0, -7.81, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, 9.51, 0, -6.88, 2, math.random(0,10))
  21. MovementLoopAddLocation(NPC, 10.42, 0, -8.83, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, 13.76, 0, -4.52, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, 5.8, 0, -11.15, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, 8.37, 0, -10.74, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, 5.8, 0, -11.15, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, 13.76, 0, -4.52, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, 10.42, 0, -8.83, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, 9.51, 0, -6.88, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, 7.31, 0, -7.81, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, 4.96, 0, -8.09, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, 6.86, 0, -11.22, 2, math.random(0,10))
  32. end