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tomb_guard5.lua 2.4 KB

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  1. --[[
  2. Script Name : tomb_guard5.lua
  3. Script Purpose : Waypoint Path for tomb_guard5.lua
  4. Script Author : Devn00b
  5. Script Date : 06/19/2020 01:50:53 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 68, 0.23, -15.84, 2, math.random(0,15))
  18. MovementLoopAddLocation(NPC, 65.43, -0.03, -20.78, 2, math.random(0,15))
  19. MovementLoopAddLocation(NPC, 70.29, 0.06, -16.62, 2, math.random(0,15))
  20. MovementLoopAddLocation(NPC, 71.1, -0.03, -18.77, 2, math.random(0,15))
  21. MovementLoopAddLocation(NPC, 66.33, -0.09, -19.62, 2, math.random(0,15))
  22. MovementLoopAddLocation(NPC, 70.13, 0.21, -15.31, 2, math.random(0,15))
  23. MovementLoopAddLocation(NPC, 68.65, 0.04, -20.28, 2, math.random(0,15))
  24. MovementLoopAddLocation(NPC, 70.24, 0.04, -17.31, 2, math.random(0,15))
  25. MovementLoopAddLocation(NPC, 71.44, 0.02, -17.32, 2, math.random(0,15))
  26. MovementLoopAddLocation(NPC, 71.41, 0, -19.66, 2, math.random(0,15))
  27. MovementLoopAddLocation(NPC, 68.96, -0.03, -19.04, 2, math.random(0,15))
  28. MovementLoopAddLocation(NPC, 66.48, -0.07, -19.77, 2, math.random(0,15))
  29. MovementLoopAddLocation(NPC, 68.37, 0.25, -15.82, 2, math.random(0,15))
  30. MovementLoopAddLocation(NPC, 66.53, 0.3, -15.26, 2, math.random(0,15))
  31. MovementLoopAddLocation(NPC, 71.53, -0.01, -17.95, 2, math.random(0,15))
  32. MovementLoopAddLocation(NPC, 66.53, 0.3, -15.26, 2, math.random(0,15))
  33. MovementLoopAddLocation(NPC, 68.37, 0.25, -15.82, 2, math.random(0,15))
  34. MovementLoopAddLocation(NPC, 66.48, -0.07, -19.77, 2, math.random(0,15))
  35. MovementLoopAddLocation(NPC, 68.96, -0.03, -19.04, 2, math.random(0,15))
  36. MovementLoopAddLocation(NPC, 71.41, 0, -19.66, 2, math.random(0,15))
  37. MovementLoopAddLocation(NPC, 71.44, 0.02, -17.32, 2, math.random(0,15))
  38. MovementLoopAddLocation(NPC, 70.24, 0.04, -17.31, 2, math.random(0,15))
  39. MovementLoopAddLocation(NPC, 68.65, 0.04, -20.28, 2, math.random(0,15))
  40. MovementLoopAddLocation(NPC, 70.13, 0.21, -15.31, 2, math.random(0,15))
  41. MovementLoopAddLocation(NPC, 66.33, -0.09, -19.62, 2, math.random(0,15))
  42. MovementLoopAddLocation(NPC, 71.1, -0.03, -18.77, 2, math.random(0,15))
  43. MovementLoopAddLocation(NPC, 70.29, 0.06, -16.62, 2, math.random(0,15))
  44. MovementLoopAddLocation(NPC, 65.43, -0.03, -20.78, 2, math.random(0,15))
  45. MovementLoopAddLocation(NPC, 68, 0.23, -15.84, 2, math.random(0,15))
  46. end