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shriller2.lua 3.5 KB

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  1. --[[
  2. Script Name : shriller2.lua
  3. Script Purpose : Waypoint Path for shriller2.lua
  4. Script Author : Devn00b
  5. Script Date : 06/26/2020 03:50:59 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 206.54, -6.83, -116.58, 2, math.random(0,5))
  18. MovementLoopAddLocation(NPC, 221.44, -6.84, -106.48, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, 222.6, -6.82, -91.54, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, 234.51, -6.86, -91.53, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, 235.37, -6.86, -106.55, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, 244.93, -6.86, -107.48, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, 243.18, -6.66, -122.87, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, 243.09, -6.86, -133.32, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, 234.78, -6.86, -148.74, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, 234.7, -6.86, -154.96, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, 246.46, -6.86, -161.98, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, 250.05, -7, -181.13, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, 259.37, -7, -192.57, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, 256.21, -6.94, -201.95, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, 249.57, -6.94, -203.87, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, 225.14, -6.98, -202.87, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, 209.52, -7.06, -186.41, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, 209.18, -6.99, -168.71, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, 194.23, -6.5, -162.51, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, 172.44, -7.07, -166.4, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, 170.3, -7.01, -174.69, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, 169.22, -6.93, -185.05, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, 170.3, -7.01, -174.69, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, 172.44, -7.07, -166.4, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, 194.23, -6.5, -162.51, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, 209.18, -6.99, -168.71, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, 209.52, -7.06, -186.41, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, 225.14, -6.98, -202.87, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, 249.57, -6.94, -203.87, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, 256.21, -6.94, -201.95, 2, math.random(0,5))
  47. MovementLoopAddLocation(NPC, 259.37, -7, -192.57, 2, math.random(0,5))
  48. MovementLoopAddLocation(NPC, 250.05, -7, -181.13, 2, math.random(0,5))
  49. MovementLoopAddLocation(NPC, 246.46, -6.86, -161.98, 2, math.random(0,5))
  50. MovementLoopAddLocation(NPC, 234.7, -6.86, -154.96, 2, math.random(0,5))
  51. MovementLoopAddLocation(NPC, 234.78, -6.86, -148.74, 2, math.random(0,5))
  52. MovementLoopAddLocation(NPC, 243.09, -6.86, -133.32, 2, math.random(0,5))
  53. MovementLoopAddLocation(NPC, 243.18, -6.66, -122.87, 2, math.random(0,5))
  54. MovementLoopAddLocation(NPC, 244.93, -6.86, -107.48, 2, math.random(0,5))
  55. MovementLoopAddLocation(NPC, 235.37, -6.86, -106.55, 2, math.random(0,5))
  56. MovementLoopAddLocation(NPC, 234.51, -6.86, -91.53, 2, math.random(0,5))
  57. MovementLoopAddLocation(NPC, 222.6, -6.82, -91.54, 2, math.random(0,5))
  58. MovementLoopAddLocation(NPC, 221.44, -6.84, -106.48, 2, math.random(0,5))
  59. MovementLoopAddLocation(NPC, 206.54, -6.83, -116.58, 2, math.random(0,5))
  60. end