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tomb_guard10.lua 2.7 KB

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  1. --[[
  2. Script Name : tomb_guard10.lua
  3. Script Purpose : Waypoint Path for tomb_guard10.lua
  4. Script Author : Devn00b
  5. Script Date : 06/26/2020 04:04:03 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 220.34, -6.83, -114.82, 2, math.random(0,25))
  18. MovementLoopAddLocation(NPC, 222.69, -6.74, -118.5, 2, math.random(0,25))
  19. MovementLoopAddLocation(NPC, 217.45, -6.8, -115.06, 2, math.random(0,25))
  20. MovementLoopAddLocation(NPC, 215.49, -6.74, -118.59, 2, math.random(0,25))
  21. MovementLoopAddLocation(NPC, 219.72, -6.83, -122.01, 2, math.random(0,25))
  22. MovementLoopAddLocation(NPC, 219.87, -6.86, -118.04, 2, math.random(0,25))
  23. MovementLoopAddLocation(NPC, 216.59, -6.78, -116.37, 2, math.random(0,25))
  24. MovementLoopAddLocation(NPC, 220.82, -6.83, -120.58, 2, math.random(0,25))
  25. MovementLoopAddLocation(NPC, 216.79, -6.76, -116.82, 2, math.random(0,25))
  26. MovementLoopAddLocation(NPC, 221.97, -6.79, -118.9, 2, math.random(0,25))
  27. MovementLoopAddLocation(NPC, 221.6, -6.73, -117.52, 2, math.random(0,25))
  28. MovementLoopAddLocation(NPC, 218.32, -6.83, -118.13, 2, math.random(0,25))
  29. MovementLoopAddLocation(NPC, 216.93, -6.78, -116.06, 2, math.random(0,25))
  30. MovementLoopAddLocation(NPC, 218.76, -6.85, -114.88, 2, math.random(0,25))
  31. MovementLoopAddLocation(NPC, 217.71, -6.75, -116.22, 2, math.random(0,25))
  32. MovementLoopAddLocation(NPC, 219.16, -6.79, -119.13, 2, math.random(0,25))
  33. MovementLoopAddLocation(NPC, 217.71, -6.75, -116.22, 2, math.random(0,25))
  34. MovementLoopAddLocation(NPC, 218.76, -6.85, -114.88, 2, math.random(0,25))
  35. MovementLoopAddLocation(NPC, 216.93, -6.78, -116.06, 2, math.random(0,25))
  36. MovementLoopAddLocation(NPC, 218.32, -6.83, -118.13, 2, math.random(0,25))
  37. MovementLoopAddLocation(NPC, 221.6, -6.73, -117.52, 2, math.random(0,25))
  38. MovementLoopAddLocation(NPC, 221.97, -6.79, -118.9, 2, math.random(0,25))
  39. MovementLoopAddLocation(NPC, 216.79, -6.76, -116.82, 2, math.random(0,25))
  40. MovementLoopAddLocation(NPC, 220.82, -6.83, -120.58, 2, math.random(0,25))
  41. MovementLoopAddLocation(NPC, 216.59, -6.78, -116.37, 2, math.random(0,25))
  42. MovementLoopAddLocation(NPC, 219.87, -6.86, -118.04, 2, math.random(0,25))
  43. MovementLoopAddLocation(NPC, 219.72, -6.83, -122.01, 2, math.random(0,25))
  44. MovementLoopAddLocation(NPC, 215.49, -6.74, -118.59, 2, math.random(0,25))
  45. MovementLoopAddLocation(NPC, 217.45, -6.8, -115.06, 2, math.random(0,25))
  46. MovementLoopAddLocation(NPC, 222.69, -6.74, -118.5, 2, math.random(0,25))
  47. MovementLoopAddLocation(NPC, 220.34, -6.83, -114.82, 2, math.random(0,25))
  48. end