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- --[[
- Script Name : SpawnScripts/BigBend/Lochugh.lua
- Script Purpose : Lochugh
- Script Author : torsten
- Script Date : 2022.07.13
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- require "SpawnScripts/Generic/DialogModule"
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- RandomGreeting(NPC, Spawn)
- end
- function RandomGreeting(NPC, Spawn)
- PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1001.mp3", 0, 0, Spawn)
- Dialog3(NPC, Spawn)
- end
- function Dialog1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Can't ya see, I'm busy?")
- Dialog.AddVoiceover("voiceover/english/tutorial_revamp/lochugh/fprt_hood01/newbie_path_ogre/lochugh005.mp3", 137298448, 513849691)
- Dialog.AddOption("Uh, right.")
- Dialog.Start()
- end
- function Dialog2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("May the blood of the enemy that is spilt upon on the ground, delight you.")
- Dialog.AddVoiceover("voiceover/english/tutorial_revamp/lochugh/fprt_hood01/newbie_path_ogre/lochugh002.mp3", 1586198129, 603436490)
- Dialog.AddOption("[listen to ceremony]", "Dialog4")
- Dialog.Start()
- end
- function Dialog3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("Your ogre children are single-minded in our desire for conquest in your name!")
- Dialog.AddVoiceover("voiceover/english/tutorial_revamp/lochugh/fprt_hood01/newbie_path_ogre/lochugh001.mp3", 3572874413, 2954383797)
- Dialog.AddOption("[listen to ceremony]", "Dialog2")
- Dialog.Start()
- end
- function Dialog4(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- Dialog.New(NPC, Spawn)
- Dialog.AddDialog("May the torn flesh of those who are inferior be burned. Their smoldering ashes rising in the sky as the savory smell of burning flesh fills your lungs.")
- Dialog.AddVoiceover("voiceover/english/tutorial_revamp/lochugh/fprt_hood01/newbie_path_ogre/lochugh003.mp3", 3053147849, 1609976380)
- Dialog.AddOption("[listen to ceremony]", "Dialog1")
- Dialog.Start()
- end
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