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- --[[
- Script Name : SpawnScripts/DownBelow/aBloodsaberlookout_3026.lua
- Script Author : LordPazuzu
- Script Date : 2022.04.02 11:04:56
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 4
- local level2 = 5
- local difficulty1 = 6
- local hp1 = 110
- local power1 = 55
- local difficulty2 = 6
- local hp2 = 130
- local power2 = 65
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 13.09, 0.15, -103.96, 2, 5)
- MovementLoopAddLocation(NPC, 7.33, -0.06, -109.16, 2, 0)
- MovementLoopAddLocation(NPC, 1.21, -0.08, -104.08, 2, 5)
- MovementLoopAddLocation(NPC, 8.31, -0.08, -109.78, 2, 5)
- MovementLoopAddLocation(NPC, 7.13, -0.04, -108.65, 2, 5)
- MovementLoopAddLocation(NPC, 3.3, -0.06, -107.01, 2, 5)
- MovementLoopAddLocation(NPC, 4.67, -0.01, -108.22, 2, 0)
- MovementLoopAddLocation(NPC, 7.35, -0.13, -107.31, 2, 0)
- MovementLoopAddLocation(NPC, 12.33, 0.18, -102.84, 2, 5)
- end
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