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- --[[
- Script Name : crypt_substance6_1.lua
- Script Purpose : Waypoint Path for crypt_substance6_1.lua
- Script Author : Devn00b
- Script Date : 05/10/2020 11:08:57 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 6
- local level2 = 5
- local difficulty1 = 6
- local hp1 = 150
- local power1 = 150
- local difficulty2 = 6
- local hp2 = 130
- local power2 = 130
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -20.48, -0.13, -80.69, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -17.69, 0.02, -85.45, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -13.31, -0.05, -90.94, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -32.31, -0.02, -110, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -36.11, -0.05, -111.31, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -32.98, -0.11, -120.96, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -34.85, -0.08, -129.97, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -41.04, -0.56, -138.36, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -56.58, -0.11, -153.22, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -81.27, -0.09, -152.68, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -56.58, -0.11, -153.22, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -41.04, -0.56, -138.36, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -34.85, -0.08, -129.97, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -32.98, -0.11, -120.96, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -36.11, -0.05, -111.31, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -32.31, -0.02, -110, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -13.31, -0.05, -90.94, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -17.69, 0.02, -85.45, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -20.48, -0.13, -80.69, 2, math.random(0,10))
- end
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