rifter_bleeder17.lua 2.5 KB

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  1. --[[
  2. Script Name : rifter_bleeder17.lua
  3. Script Purpose : Waypoint Path for rifter_bleeder17.lua
  4. Script Author : Devn00b
  5. Script Date : 05/14/2020 01:33:23 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -202.03, -0.39, -127.58, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, -201.67, -0.32, -133.98, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, -193.86, -0.2, -134.2, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, -193.73, -0.39, -128.89, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, -193.76, -0.39, -123.94, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, -201.24, -0.39, -125.11, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, -199.66, -0.39, -116.84, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, -193.7, -0.39, -117.81, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, -208.16, -0.39, -118.95, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, -208.41, -0.39, -123.6, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, -208.5, -0.39, -132.77, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, -202.04, -0.39, -132.89, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, -201.11, -0.39, -124.71, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, -197.33, -0.39, -126.35, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, -204.7, -0.39, -125.24, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, -197.33, -0.39, -126.35, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, -201.11, -0.39, -124.71, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, -202.04, -0.39, -132.89, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, -208.5, -0.39, -132.77, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, -208.41, -0.39, -123.6, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, -208.16, -0.39, -118.95, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, -193.7, -0.39, -117.81, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, -199.66, -0.39, -116.84, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, -201.24, -0.39, -125.11, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, -193.76, -0.39, -123.94, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, -193.73, -0.39, -128.89, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, -193.86, -0.2, -134.2, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, -201.67, -0.32, -133.98, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, -202.03, -0.39, -127.58, 2, math.random(0,5))
  47. end