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- --[[
- Script Name : shriller2.lua
- Script Purpose : Waypoint Path for shriller2.lua
- Script Author : Devn00b
- Script Date : 05/09/2020 10:03:29 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 4
- local level2 = 5
- local difficulty1 = 6
- local hp1 = 110
- local power1 = 55
- local difficulty2 = 6
- local hp2 = 130
- local power2 = 65
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -23.1, 2, -70.54, 1, 0)
- MovementLoopAddLocation(NPC, -19.88, 2, -74.04, 1, 0)
- MovementLoopAddLocation(NPC, -21.41, 2, -72.78, 1, 0)
- MovementLoopAddLocation(NPC, -20.11, 2, -71.47, 1, 0)
- MovementLoopAddLocation(NPC, -20.14, 2, -67.57, 1, 0)
- MovementLoopAddLocation(NPC, -16.37, 2, -70.86, 1, 0)
- MovementLoopAddLocation(NPC, -18.19, 2, -70.43, 1, 0)
- MovementLoopAddLocation(NPC, -20.5, 2, -70.94, 1, 0)
- MovementLoopAddLocation(NPC, -18.15, 2, -72.75, 1, 0)
- MovementLoopAddLocation(NPC, -21.53, 2, -69.38, 1, 0)
- MovementLoopAddLocation(NPC, -20.16, 2, -67.5, 1, 0)
- MovementLoopAddLocation(NPC, -23.22, 2, -70.34, 1, 0)
- MovementLoopAddLocation(NPC, -19.74, 2, -74.36, 1, 0)
- MovementLoopAddLocation(NPC, -15.84, 2, -71.4, 1, 0)
- MovementLoopAddLocation(NPC, -22.51, 2, -70.9, 1, 0)
- MovementLoopAddLocation(NPC, -15.84, 2, -71.4, 1, 0)
- MovementLoopAddLocation(NPC, -19.74, 2, -74.36, 1, 0)
- MovementLoopAddLocation(NPC, -23.22, 2, -70.34, 1, 0)
- MovementLoopAddLocation(NPC, -20.16, 2, -67.5, 1, 0)
- MovementLoopAddLocation(NPC, -21.53, 2, -69.38, 1, 0)
- MovementLoopAddLocation(NPC, -18.15, 2, -72.75, 1, 0)
- MovementLoopAddLocation(NPC, -20.5, 2, -70.94, 1, 0)
- MovementLoopAddLocation(NPC, -18.19, 2, -70.43, 1, 0)
- MovementLoopAddLocation(NPC, -16.37, 2, -70.86, 1, 0)
- MovementLoopAddLocation(NPC, -20.14, 2, -67.57, 1, 0)
- MovementLoopAddLocation(NPC, -20.11, 2, -71.47, 1, 0)
- MovementLoopAddLocation(NPC, -21.41, 2, -72.78, 1, 0)
- MovementLoopAddLocation(NPC, -19.88, 2, -74.04, 1, 0)
- MovementLoopAddLocation(NPC, -23.1, 2, -70.54, 1, 0)
- end
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