12345678910111213141516171819202122232425262728293031323334353637383940414243444546 |
- --[[
- Script Name : Quests/Antonica/a_foul_wind.lua
- Script Author : Dorbin
- Script Date : 2023.05.12 03:05:46
- Script Purpose : Access to the Firemyst Gully Alternative instance
- Zone : Antonica
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- SetQuestFeatherColor(Quest, 3)
- SetQuestRepeatable(Quest)
- UpdateQuestZone(Quest,"Firemyst Gully: A Foul Wind")
- AddQuestStepZoneLoc(Quest, 1, "I need to seek out Firemyst Gully in the center of Antonica.", 10, "I need to seek out Lord Nalin at Firemyst Gully in eastern Antonica.", 2183, -1188.04, -13.62, 706.57,14)
- AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I found Lord Nalin, but it was too late.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I found and entered Firemyst Gully.")
- UpdateQuestDescription(Quest, "Unfortunately it was too late when I arrived at Firemyst Gully. Lord Nalin and his encampment had succumbed to the touch of the Blightwind witches. The whole area will need to be cleansed now.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
|