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- --[[
- Script Name : Quests/Antonica/the_restless_runestone.lua
- Script Author : Dorbin
- Script Date : 2023.05.15 06:05:35
- Script Purpose :
- Zone : Antonica
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I need to kill twenty restless Caltorsites in Antonica.", 20, 100, "Undead threaten to attack the watermill. I must destroy the restless caltorsites before they make camp at that location.", 611, 120244,120131,120126,120127,120245,120246 )
- AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I have dispatched many restless Caltorsites.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I've destroyed quite a few of the undead, I hope that keeps them at bay.")
- UpdateQuestDescription(Quest, "I found some restless Caltorsites nearby, so I dispatched them with hopes of staving off any attempt to attack the watermill.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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