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- --[[
- Script Name : Quests/Antonica/whispers_of_fortune.lua
- Script Author : Premierio015
- Script Date : 2023.05.05 08:05:00
- Script Purpose :
- Zone : Antonica
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepObtainItem(Quest, 1, "Visit a bridge in Nektulos Forest and follow the calling in the forest. ", 1, 100, "I must go to Nektulos Forest and inspect a bridge there for clues on how to follow the path of a former fortune hunter.", 11, 7339)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I was given the fleshbound tome.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I gained an awful looking fleshbound tome from a vagabond named Theeral. This tome details the path of a fortune hunter.")
- AddQuestStepZoneLoc(Quest, 2, "Follow the path of the fortune hunter.", 1, "I must follow the path of the fortune hunter detailed in the fleshbound tome.", 11, 198, -16, 14, 178)
- AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
- end
- function Step2Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I followed the path of the fortune hunter.")
- UpdateQuestTaskGroupDescription(Quest, 2, "After a terrifying journey into the depths of Nektropos Castle I have finally come to the end of the fortune hunter's path, but can I survive to escape the castle walls?")
- AddQuestStepChat(Quest, 3, "Return to Rikantus in Evernight Cemetery.", 1, "If I escape the evils of Nektropos Castle I must revisit Rikantus at Evernight Cemetery in Antonica.", 11, 120403)
- AddQuestStepCompleteAction(Quest, 3, "Step3Complete")
- end
- function Step3Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 3, "I spoke to Rikantus.")
- UpdateQuestTaskGroupDescription(Quest, 3, "I escaped the evil embrace of Nektropos Castle to revisit Rikantus at Evernight Cemetery in Antonica.")
- AddQuestStep(Quest, 4, "Open the chest in Rikantus' tent.", 1, 100, "Rikantus has granted me permission to take whatever I find within the chest found in his tent.", 11)
- AddQuestStepCompleteAction(Quest, 4, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 4, "I got my reward from the magic chest.")
- UpdateQuestTaskGroupDescription(Quest, 4, "Rikantus' magical chest opened up to allow me to take a reward.")
- UpdateQuestDescription(Quest, "I do not understand who or what Rikantus truly is, but I have survived the journey into Nektropos Castle and upon visiting Rikantus for a final time he has finally rewarded me.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- Step2Complete(Quest, QuestGiver, Player)
- elseif Step == 3 then
- Step3Complete(Quest, QuestGiver, Player)
- elseif Step == 4 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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