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- --[[
- Script Name : SpawnScripts/QueensColony/agrovedeer428043.lua
- Script Purpose : Waypoint Path for agrovedeer428043.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:18:02
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 105.32, -3.58, 194.18, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 115.63, -3.7, 174.63, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 108.78, -4, 167.13, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 107.71, -3.84, 175.91, 2, 0)
- MovementLoopAddLocation(NPC, 105.04, -4, 182.13, 2, 0)
- MovementLoopAddLocation(NPC, 105.03, -4.13, 202.74, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 95.09, -4.2, 208.45, 2, 0)
- MovementLoopAddLocation(NPC, 87.16, -4.48, 212.25, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 100.79, -3.94, 200.22, 2, 0)
- MovementLoopAddLocation(NPC, 105.25, -3.79, 196.47, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 124.96, -4.08, 188.58, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 121.14, -3.6, 175.02, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 115.7, -3.8, 180.27, 2, 0)
- MovementLoopAddLocation(NPC, 108.45, -3.97, 190.36, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 88.86, -4.36, 185.58, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 88.97, -4.37, 188.45, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 105.54, -3.69, 186.08, 2, 0)
- MovementLoopAddLocation(NPC, 109.82, -4, 185.68, 2, 0)
- MovementLoopAddLocation(NPC, 116.04, -3.96, 184.49, 2, math.random(10, 24))
- end
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