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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432801.lua
- Script Purpose : Waypoint Path for aseasidefalcon432801.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:17:38
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 105.65, -0.67, 181.81, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 102.51, -0.39, 187.31, 2, 0)
- MovementLoopAddLocation(NPC, 96.86, -0.39, 209.99, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 110.72, -0.45, 183.45, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 101.24, -0.51, 208.14, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 95.76, 0.42, 197.31, 2, 0)
- MovementLoopAddLocation(NPC, 92.36, 0.65, 187.76, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 93.9, -1.19, 196.84, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 103.16, -0.71, 170.96, 2, math.random(10, 24))
- end
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