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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432808.lua
- Script Purpose : Waypoint Path for falcon_029_06.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:18:31
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 187.81, 0.53, 147.73, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 181.3, 0.83, 139.41, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 175.15, 0.31, 144.42, 2, 0)
- MovementLoopAddLocation(NPC, 167.01, -0.16, 153.05, 2, 0)
- MovementLoopAddLocation(NPC, 163.17, -0.59, 160.8, 2, 0)
- MovementLoopAddLocation(NPC, 161.51, -0.71, 162.64, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 150.3, -0.67, 160.05, 2, 0)
- MovementLoopAddLocation(NPC, 139.87, -0.64, 156.06, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 124.78, -1.12, 152.17, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 152.57, 1.04, 158.31, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 152.19, 0.76, 155.22, 2, 0)
- MovementLoopAddLocation(NPC, 143.78, -0.86, 146.77, 2, 0)
- MovementLoopAddLocation(NPC, 140.25, -1.03, 139.64, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 154.11, -1.11, 141.68, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 151.96, -0.78, 142.2, 2, 0)
- MovementLoopAddLocation(NPC, 148.5, -0.31, 144.48, 2, 0)
- MovementLoopAddLocation(NPC, 132.31, 2.07, 162.54, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 136.05, 1.37, 155.84, 2, 0)
- MovementLoopAddLocation(NPC, 136.18, 1.17, 150.19, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 169.79, 1.22, 170.61, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 180.38, 0.8, 159.53, 2, 0)
- MovementLoopAddLocation(NPC, 182.1, 0.75, 155.87, 2, 0)
- MovementLoopAddLocation(NPC, 183.08, 0.61, 151.47, 2, 0)
- end
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