123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 |
- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432809.lua
- Script Purpose : Waypoint Path for aseasidefalcon432809.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:18:33
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 178.05, 0.97, 164.37, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 174.68, 1.07, 168.33, 2, 0)
- MovementLoopAddLocation(NPC, 171.49, 1.28, 185.17, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 175.76, 2.13, 157.17, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 161.87, -0.46, 203.12, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 150.35, 0.22, 189.24, 2, 0)
- MovementLoopAddLocation(NPC, 143.91, 0.76, 187.09, 2, 0)
- MovementLoopAddLocation(NPC, 139.95, 1.11, 180.32, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 146.19, -0.79, 178.72, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 165.56, 0.11, 167.14, 2, 0)
- MovementLoopAddLocation(NPC, 171.81, 0.88, 162.14, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 157.36, 1.53, 151.6, 2, 0)
- MovementLoopAddLocation(NPC, 149.54, 2.15, 143.85, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 156.05, 2.37, 133.58, 2, 0)
- MovementLoopAddLocation(NPC, 160.11, 2.61, 129.28, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 160.18, 2.15, 132.68, 2, 0)
- MovementLoopAddLocation(NPC, 167.92, 1.52, 147.86, 2, 0)
- MovementLoopAddLocation(NPC, 167.91, 1.14, 159.97, 2, 0)
- end
|