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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432814.lua
- Script Purpose : Waypoint Path for aseasidefalcon432814.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:18:47
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 169.86, 1.51, 187.38, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 173.7, -0.48, 151.46, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 171.55, 1.88, 139.02, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 184.07, 2.15, 141.85, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 191.59, 1.57, 156.22, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 184.14, 1.02, 152.04, 2, 0)
- MovementLoopAddLocation(NPC, 177.93, -0.57, 150.07, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 151.88, -0.75, 147.49, 2, 0)
- MovementLoopAddLocation(NPC, 150.33, -0.84, 146.71, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 150.71, -0.47, 149.35, 2, 0)
- MovementLoopAddLocation(NPC, 146.12, 0.94, 160.03, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 168.31, 1.37, 184.3, 2, 0)
- end
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