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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432816.lua
- Script Purpose : Waypoint Path for aseasidefalcon432816.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:18:53
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 165.39, 1.11, 184.85, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 170.23, 1.39, 178.7, 2, 0)
- MovementLoopAddLocation(NPC, 181.47, 1.92, 154, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 171.38, 2.08, 166.83, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 176.14, 2.36, 192.4, 2, 0)
- MovementLoopAddLocation(NPC, 177.5, 2.59, 193.75, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 151.69, 2.29, 192.04, 2, 0)
- MovementLoopAddLocation(NPC, 147.98, 2.01, 193.08, 2, 0)
- MovementLoopAddLocation(NPC, 142.02, 1.89, 192.82, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 140.34, 1.06, 174.72, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 135.48, 1, 176.06, 2, 0)
- MovementLoopAddLocation(NPC, 132.62, 1.05, 178.48, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 135.88, 1.09, 172.28, 2, 0)
- MovementLoopAddLocation(NPC, 136.08, 1.15, 160.54, 2, 0)
- MovementLoopAddLocation(NPC, 141.05, 1.19, 151.91, 2, 0)
- MovementLoopAddLocation(NPC, 142.37, 1.25, 147.39, 2, 0)
- MovementLoopAddLocation(NPC, 146.06, 1.28, 142.38, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 136.22, 2.05, 168.32, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 142.62, 1.24, 173.41, 2, 0)
- MovementLoopAddLocation(NPC, 143.8, 0.36, 177.93, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 146.53, 0.57, 178.35, 2, 0)
- MovementLoopAddLocation(NPC, 156.56, 0.87, 184.59, 2, 0)
- end
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