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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432821.lua
- Script Purpose : Waypoint Path for aseasidefalcon432821.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:19:08
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 130.53, 0.51, 170.27, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 137.22, 0.59, 156, 2, 0)
- MovementLoopAddLocation(NPC, 148.4, 0.62, 139.6, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 160.53, 1.58, 145.48, 2, 0)
- MovementLoopAddLocation(NPC, 164.28, 1.98, 147.72, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 184.71, 2.18, 160.17, 2, 0)
- MovementLoopAddLocation(NPC, 189.84, 2.2, 166.88, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 183.06, 1.97, 168.63, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 157.7, 1.07, 195.33, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 171.51, -0.54, 164.72, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 168.14, -0.58, 173.78, 2, 0)
- MovementLoopAddLocation(NPC, 155.58, -0.71, 189.41, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 163.61, -0.82, 170.81, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 154.24, -1.25, 154.27, 2, 0)
- MovementLoopAddLocation(NPC, 152.83, -1.33, 152.92, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 143.79, -0.06, 165.19, 2, 0)
- end
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