123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354 |
- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432866.lua
- Script Purpose : Waypoint Path for aseasidefalcon432866.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:17:14
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 92.53, -0.75, 214.66, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 92.08, -0.8, 215.95, 2, 0)
- MovementLoopAddLocation(NPC, 89.71, -1.61, 218.43, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 87.66, -1.2, 214.61, 2, 0)
- MovementLoopAddLocation(NPC, 88.23, -0.95, 212.6, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 101.25, -0.99, 191.47, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 87.43, -1.61, 206.31, 2, 0)
- MovementLoopAddLocation(NPC, 86.52, -1.75, 209.14, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 65.66, -1.8, 213.35, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 90.82, -1.32, 189.48, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 102.6, -1.2, 194.15, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 97.42, -0.91, 210.59, 2, 0)
- end
|