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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432937.lua
- Script Purpose : Waypoint Path for aseasidefalcon432937.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:17:30
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 101.24, -1.75, 171.04, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 95.44, -0.58, 179.25, 2, 0)
- MovementLoopAddLocation(NPC, 92.15, -0.39, 208.27, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 104.08, -0.49, 185.77, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 105.41, -0.29, 181.37, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 111.95, 0.61, 168.6, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 92.19, 0.37, 191.61, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 78.77, 0.44, 207.35, 2, 0)
- MovementLoopAddLocation(NPC, 75.92, 0.59, 215.46, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 78.99, 0.29, 207.13, 2, 0)
- MovementLoopAddLocation(NPC, 83.36, -0.61, 201.18, 2, 0)
- MovementLoopAddLocation(NPC, 87.84, -0.83, 200.44, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 96.17, -1.41, 177.89, 2, 0)
- end
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