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- --[[
- Script Name : SpawnScripts/QueensColony/aseasidefalcon432942.lua
- Script Purpose : Waypoint Path for aseasidefalcon432942.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:17:33
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 96.67, -0.61, 175.21, 2, math.random(10, 24))
- --[[ MovementLoopAddLocation(NPC, 100.56, -0.7, 179.02, 2, 0)
- MovementLoopAddLocation(NPC, 101.03, -0.75, 192.48, 2, 0)
- MovementLoopAddLocation(NPC, 101.17, -0.79, 209.26, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 104.19, -1.24, 171.62, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 105.67, -1.02, 165.66, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 99.76, -0.76, 182.11, 2, 0)
- MovementLoopAddLocation(NPC, 93.66, -0.44, 190.06, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 101.22, -0.58, 197.05, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 92.62, -0.81, 209.36, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 93.89, -0.67, 200.21, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 96.11, -0.81, 179.21, 2, 0)
- MovementLoopAddLocation(NPC, 99.03, -0.92, 174.22, 2, 0)
- --]] MovementLoopAddLocation(NPC, 104.4, -1.04, 167.31, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 84.8, 0.65, 198.88, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 96.46, -0.42, 177.01, 2, 0)
- end
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