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- --[[
- Script Name : SpawnScripts/QueensColony/ataintedfalcon428943.lua
- Script Purpose : Waypoint Path for ataintedfalcon428943.lua
- Script Author : Rylec
- Script Date : 04-19-2020 02:18:36
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 1
- local level2 = 2
- local difficulty1 = 6
- local hp1 = 30
- local power1 = 25
- local difficulty2 = 6
- local hp2 = 45
- local power2 = 35
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC)
- FaceTarget(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC)
- FaceTarget(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 175.6, 1.57, 182.76, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 176.15, 1.08, 166.04, 2, 0)
- MovementLoopAddLocation(NPC, 179.47, 0.92, 154.04, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 183.95, 0.12, 151.9, 2, 0)
- MovementLoopAddLocation(NPC, 192.91, -0.45, 146.1, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 169.41, 0.97, 148.05, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 163.65, 2.02, 162.69, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 175.91, 1.45, 185.34, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 163.63, 1.23, 173.81, 2, 0)
- MovementLoopAddLocation(NPC, 159.76, 0.95, 167.39, 2, 0)
- MovementLoopAddLocation(NPC, 159.98, 0.84, 164.11, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 160.16, 0.68, 168.58, 2, 0)
- MovementLoopAddLocation(NPC, 163.85, 0.31, 174.31, 2, 0)
- MovementLoopAddLocation(NPC, 172.95, 0.09, 182.42, 2, 0)
- MovementLoopAddLocation(NPC, 181.82, -0.38, 184.71, 2, math.random(10, 24))
- MovementLoopAddLocation(NPC, 179.62, 1.12, 160.34, 2, math.random(10, 24))
- end
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