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- --[[
- Script Name : SpawnScripts/QueensColony/aweaksparringpartner1584827.lua
- Script Author : Rylec, premierio015, Emagi
- Script Date : 2020.11.14 12:11:50
- Script Purpose :
- Script Notes :
- --]]
- local TheArtOfCombat = 132
- function spawn(NPC)
- end
-
-
- function healthchanged(NPC, Spawn, Damage)
- local npc_hp = GetHP(NPC)
- if Damage >= npc_hp then
- AddTimer(NPC, 1000, "stop_combat", 1, Spawn)
- Say(NPC, "Well Done.")
- Say(NPC, "Next!")
- if GetQuestStep(Spawn, TheArtOfCombat) == 2 then
- SetStepComplete(Spawn, TheArtOfCombat, 2)
- end
- SetHP(NPC, GetMaxHP(NPC))
- return -1 -- DIPLOMATIC immunity!!
- end
- return 0 -- use default Damage passed in
- end
- function stop_combat(NPC, Spawn)
- if IsInCombat(NPC) then
- ClearHate(NPC, Spawn)
- SetInCombat(NPC, false)
- SetInCombat(Spawn, false)
- ClearEncounter(NPC)
- end
- end
- function death(NPC, Spawn)
- if GetQuestStep(Spawn, TheArtOfCombat) == 2 then
- SetStepComplete(Spawn, TheArtOfCombat, 2)
- end
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_"..voice.."_1002.mp3", "You can attack me whenever you're ready. You can do that by double-clicking me, by right clicking me and selecting 'attack,' by using an offensive ability while you have me targeted, or by turning on auto attack by pressing the ~ key while you have me targeted.", "", 0, 0, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
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