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- --[[
- Script Name : festering_zombie4.lua
- Script Purpose : Waypoint Path for festering_zombie4.lua
- Script Author : Devn00b
- Script Date : 06/19/2020 01:44:33 AM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =14
- local level2 = 15
- local difficulty1 = 6
- local hp1 = 795
- local power1 = 240
- local difficulty2 = 6
- local hp2 = 920
- local power2 = 270
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 77.02, 0.01, -9.64, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 78.54, 0, -9.83, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 78.2, 0, -10.99, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 75.86, 0, -11.36, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 76.72, -0.03, -23.8, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 78.72, 0.04, -23.29, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 74.77, 0, -22.61, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 79.24, 0.03, -13.79, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 74.88, 0.07, -14.46, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 74.1, -0.01, -21.94, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 76.04, 0, -18.87, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 76.57, 0, -10.61, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 76.04, 0, -18.87, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 74.1, -0.01, -21.94, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 74.88, 0.07, -14.46, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 79.24, 0.03, -13.79, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 74.77, 0, -22.61, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 78.72, 0.04, -23.29, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 76.72, -0.03, -23.8, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 75.86, 0, -11.36, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 78.2, 0, -10.99, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 78.54, 0, -9.83, 2, math.random(0,7))
- MovementLoopAddLocation(NPC, 77.02, 0.01, -9.64, 2, math.random(0,7))
- end
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