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- --[[
- Script Name : festering_zombie8.lua
- Script Purpose : Waypoint Path for festering_zombie8.lua
- Script Author : Devn00b
- Script Date : 06/26/2020 05:24:02 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =14
- local level2 = 15
- local difficulty1 = 6
- local hp1 = 765
- local power1 = 240
- local difficulty2 = 6
- local hp2 = 890
- local power2 = 270
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 188.29, -6.97, -94.03, 2, math.random(0,3))
- MovementLoopAddLocation(NPC, 186.55, -6.57, -94.3, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 186.18, -7, -88.5, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 188.89, -7.12, -90.37, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 185.76, -6.62, -91.04, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 186.99, -6.93, -88.38, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 187.08, -6.93, -90.75, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 188.61, -7.19, -91.65, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 186.56, -6.74, -90.88, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 188.55, -7.17, -91.93, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 186.53, -6.52, -93.16, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 188.55, -7.17, -91.93, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 186.56, -6.74, -90.88, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 188.61, -7.19, -91.65, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 187.08, -6.93, -90.75, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 186.99, -6.93, -88.38, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 185.76, -6.62, -91.04, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 188.89, -7.12, -90.37, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 186.18, -7, -88.5, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 186.55, -6.57, -94.3, 2, math.random(0,15))
- MovementLoopAddLocation(NPC, 188.29, -6.97, -94.03, 2, math.random(0,3))
- end
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