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- --[[
- Script Name : grave_scorpius2.lua
- Script Purpose : Waypoint Path for grave_scorpius2.lua
- Script Author : Devn00b
- Script Date : 06/24/2020 02:58:46 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =13
- local level2 = 14
- local difficulty1 = 6
- local hp1 = 680
- local power1 = 205
- local difficulty2 = 6
- local hp2 = 795
- local power2 = 240
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 119.31, 0.02, -118.19, 2, 0)
- MovementLoopAddLocation(NPC, 124.43, 0.1, -128.55, 2, 0)
- MovementLoopAddLocation(NPC, 131.37, -0.09, -138.61, 2, 0)
- MovementLoopAddLocation(NPC, 129.86, 0.49, -155.9, 2, 0)
- MovementLoopAddLocation(NPC, 129.33, -0.01, -162.91, 2, 0)
- MovementLoopAddLocation(NPC, 128.54, -0.01, -165.56, 2, 0)
- MovementLoopAddLocation(NPC, 118.72, 0.64, -167.32, 2, 0)
- MovementLoopAddLocation(NPC, 106.4, -0.06, -173.35, 2, 0)
- MovementLoopAddLocation(NPC, 118.72, 0.64, -167.32, 2, 0)
- MovementLoopAddLocation(NPC, 128.54, -0.01, -165.56, 2, 0)
- MovementLoopAddLocation(NPC, 129.33, -0.01, -162.91, 2, 0)
- MovementLoopAddLocation(NPC, 129.86, 0.49, -155.9, 2, 0)
- MovementLoopAddLocation(NPC, 131.37, -0.09, -138.61, 2, 0)
- MovementLoopAddLocation(NPC, 124.43, 0.1, -128.55, 2, 0)
- MovementLoopAddLocation(NPC, 119.31, 0.02, -118.19, 2, 0)
- end
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