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- --[[
- Script Name : ravenous_cube2_1.lua
- Script Purpose : Waypoint Path for ravenous_cube2_1.lua
- Script Author : Devn00b
- Script Date : 06/28/2020 06:20:58 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =14
- local level2 = 15
- local difficulty1 = 6
- local hp1 = 795
- local power1 = 240
- local difficulty2 = 6
- local hp2 = 920
- local power2 = 270
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 140.08, -6.75, -44.71, 2, 0)
- MovementLoopAddLocation(NPC, 153.66, -7.01, -42.25, 2, 0)
- MovementLoopAddLocation(NPC, 155.45, -7.01, -43.45, 2, 0)
- MovementLoopAddLocation(NPC, 155.83, -7.03, -69.94, 2, 0)
- MovementLoopAddLocation(NPC, 161.28, -6.99, -78.24, 2, 0)
- MovementLoopAddLocation(NPC, 170.01, -6.96, -81.99, 2, 0)
- MovementLoopAddLocation(NPC, 180.93, -6.98, -79.48, 2, 0)
- MovementLoopAddLocation(NPC, 167.06, -7.02, -79.39, 2, 0)
- MovementLoopAddLocation(NPC, 161.46, -7.01, -77.98, 2, 0)
- MovementLoopAddLocation(NPC, 157.93, -6.42, -72.46, 2, 0)
- MovementLoopAddLocation(NPC, 156.35, -6.98, -67, 2, 0)
- MovementLoopAddLocation(NPC, 156.43, -7.01, -51.27, 2, 0)
- MovementLoopAddLocation(NPC, 164.29, -7.01, -51.06, 2, 0)
- MovementLoopAddLocation(NPC, 168.79, -7.01, -45.22, 2, 0)
- MovementLoopAddLocation(NPC, 177.78, -7.05, -44.64, 2, 0)
- MovementLoopAddLocation(NPC, 187.44, -6.96, -54.37, 2, 0)
- MovementLoopAddLocation(NPC, 197.28, -6.96, -54.85, 2, 0)
- MovementLoopAddLocation(NPC, 187.44, -6.96, -54.37, 2, 0)
- MovementLoopAddLocation(NPC, 177.78, -7.05, -44.64, 2, 0)
- MovementLoopAddLocation(NPC, 168.79, -7.01, -45.22, 2, 0)
- MovementLoopAddLocation(NPC, 164.29, -7.01, -51.06, 2, 0)
- MovementLoopAddLocation(NPC, 156.43, -7.01, -51.27, 2, 0)
- MovementLoopAddLocation(NPC, 156.35, -6.98, -67, 2, 0)
- MovementLoopAddLocation(NPC, 157.93, -6.42, -72.46, 2, 0)
- MovementLoopAddLocation(NPC, 161.46, -7.01, -77.98, 2, 0)
- MovementLoopAddLocation(NPC, 167.06, -7.02, -79.39, 2, 0)
- MovementLoopAddLocation(NPC, 180.93, -6.98, -79.48, 2, 0)
- MovementLoopAddLocation(NPC, 170.01, -6.96, -81.99, 2, 0)
- MovementLoopAddLocation(NPC, 161.28, -6.99, -78.24, 2, 0)
- MovementLoopAddLocation(NPC, 155.83, -7.03, -69.94, 2, 0)
- MovementLoopAddLocation(NPC, 155.45, -7.01, -43.45, 2, 0)
- MovementLoopAddLocation(NPC, 153.66, -7.01, -42.25, 2, 0)
- MovementLoopAddLocation(NPC, 140.08, -6.75, -44.71, 2, 0)
- end
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