123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263 |
- --[[
- Script Name : ravenous_cube5.lua
- Script Purpose : Waypoint Path for ravenous_cube5.lua
- Script Author : Devn00b
- Script Date : 06/28/2020 06:38:31 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 =14
- local level2 = 15
- local difficulty1 = 6
- local hp1 = 795
- local power1 = 240
- local difficulty2 = 6
- local hp2 = 920
- local power2 = 270
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 170.29, -7.01, -38.71, 2, 0)
- MovementLoopAddLocation(NPC, 173.63, -7.32, -58.6, 2, 0)
- MovementLoopAddLocation(NPC, 163.97, -7.01, -61.28, 2, 0)
- MovementLoopAddLocation(NPC, 158.51, -7.01, -46.78, 2, 0)
- MovementLoopAddLocation(NPC, 165.49, -7.01, -46.23, 2, 0)
- MovementLoopAddLocation(NPC, 162.43, -7.63, -44.23, 2, 0)
- MovementLoopAddLocation(NPC, 162.06, -7.63, -37.94, 2, 0)
- MovementLoopAddLocation(NPC, 152.71, -7.01, -42.85, 2, 0)
- MovementLoopAddLocation(NPC, 151.75, -7.01, -49.97, 2, 0)
- MovementLoopAddLocation(NPC, 161.14, -7.55, -48.41, 2, 0)
- MovementLoopAddLocation(NPC, 173.74, -6.8, -51.91, 2, 0)
- MovementLoopAddLocation(NPC, 161.14, -7.55, -48.41, 2, 0)
- MovementLoopAddLocation(NPC, 151.75, -7.01, -49.97, 2, 0)
- MovementLoopAddLocation(NPC, 152.71, -7.01, -42.85, 2, 0)
- MovementLoopAddLocation(NPC, 162.06, -7.63, -37.94, 2, 0)
- MovementLoopAddLocation(NPC, 162.43, -7.63, -44.23, 2, 0)
- MovementLoopAddLocation(NPC, 165.49, -7.01, -46.23, 2, 0)
- MovementLoopAddLocation(NPC, 158.51, -7.01, -46.78, 2, 0)
- MovementLoopAddLocation(NPC, 163.97, -7.01, -61.28, 2, 0)
- MovementLoopAddLocation(NPC, 173.63, -7.32, -58.6, 2, 0)
- MovementLoopAddLocation(NPC, 170.29, -7.01, -38.71, 2, 0)
- end
|