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- OBSOLETE
- // Boost.Geometry (aka GGL, Generic Geometry Library)
- //
- // Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
- // Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
- // Use, modification and distribution is subject to the Boost Software License,
- // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
- //
- // Doxygen Examples, for main page
- #include <boost/tuple/tuple.hpp>
- #if defined(_MSC_VER)
- // We deliberately mix float/double's here so turn off warning
- //#pragma warning( disable : 4244 )
- #endif // defined(_MSC_VER)
- #include <boost/geometry/geometry.hpp>
- #include <boost/geometry/algorithms/overlaps.hpp>
- #include <boost/geometry/geometries/geometries.hpp>
- #include <boost/geometry/geometries/point_xy.hpp>
- #include <boost/geometry/geometries/register/point.hpp>
- // Small QRect simulations following http://doc.trolltech.com/4.4/qrect.html
- // Todo: once work the traits out further, would be nice if there is a real example of this.
- // However for the example it makes no difference, it will work any way.
- struct QPoint
- {
- int x, y;
- // In Qt these are methods but for example below it makes no difference
- };
- struct QRect
- {
- int x, y, width, height;
- QRect(int _x, int _y, int w, int h)
- : x(_x), y(_y), width(w), height(h)
- {}
- // In Qt these are methods but that will work as well, requires changing traits below
- };
- // Would be get/set with x(),y(),setX(),setY()
- BOOST_GEOMETRY_REGISTER_POINT_2D(QPoint, int, cs::cartesian, x, y)
- // Register the QT rectangle. The macro(s) does not offer (yet) enough flexibility to do this in one line,
- // but the traits classes do their job perfectly.
- namespace boost { namespace geometry { namespace traits
- {
- template <> struct tag<QRect> { typedef box_tag type; };
- template <> struct point_type<QRect> { typedef QPoint type; };
- template <size_t C, size_t D>
- struct indexed_access<QRect, C, D>
- {
- static inline int get(const QRect& qr)
- {
- // Would be: x(), y(), width(), height()
- return C == min_corner && D == 0 ? qr.x
- : C == min_corner && D == 1 ? qr.y
- : C == max_corner && D == 0 ? qr.x + qr.width
- : C == max_corner && D == 1 ? qr.y + qr.height
- : 0;
- }
- static inline void set(QRect& qr, const int& value)
- {
- // Would be: setX, setY, setWidth, setHeight
- if (C == min_corner && D == 0) qr.x = value;
- else if (C == min_corner && D == 1) qr.y = value;
- else if (C == max_corner && D == 0) qr.width = value - qr.x;
- else if (C == max_corner && D == 1) qr.height = value - qr.y;
- }
- };
- }}}
- void example_for_main_page()
- {
- using namespace boost::geometry;
- int a[2] = {1,1};
- int b[2] = {2,3};
- double d = distance(a, b);
- std::cout << "Distance a-b is:" << d << std::endl;
- ring_2d poly;
- double points[][2] = {{2.0, 1.3}, {4.1, 3.0}, {5.3, 2.6}, {2.9, 0.7}, {2.0, 1.3}};
- append(poly, points);
- boost::tuple<double, double> p = boost::make_tuple(3.7, 2.0);
- std::cout << "Point p is in polygon? " << (within(p, poly) ? "YES" : "NO") << std::endl;
- std::cout << "Area: " << area(poly) << std::endl;
- double d2 = distance(a, p);
- std::cout << "Distance a-p is:" << d2 << std::endl;
- /***
- Now extension
- point_ll_deg amsterdam, paris;
- parse(amsterdam, "52 22 23 N", "4 53 32 E");
- parse(paris, "48 52 0 N", "2 19 59 E");
- std::cout << "Distance A'dam-Paris: " << distance(amsterdam, paris) / 1000.0 << " kilometers " << std::endl;
- ***/
- QRect r1(100, 200, 15, 15);
- QRect r2(110, 210, 20, 20);
- if (overlaps(r1, r2))
- {
- assign(r2, 200, 300, 220, 320);
- }
- }
- void example_for_transform()
- {
- using namespace boost::geometry;
- typedef point<double, 3, cs::cartesian> XYZ;
- typedef point<double, 3, cs::spherical<degree> > SPH;
- XYZ p;
- SPH sph1, sph2;
- assign(sph1, 12.5, 41.90, 1.0);
- // Go from spherical to Cartesian-3D:
- transform(sph1, p);
- // Go back from Cartesian 3D to spherical:
- transform(p, sph2);
- std::cout << dsv(p) << " <-> " << dsv(sph2) << std::endl;
- typedef point_xy<double> XY;
- typedef point_xy<int> PIXEL;
- XY xy(50, 50);
- strategy::transform::map_transformer<XY, PIXEL, false> map(0, 0, 100, 100, 1024, 768);
- PIXEL pix;
- transform(xy, pix, map);
- std::cout << pix.x() << "," << pix.y() << std::endl;
- }
- int main(void)
- {
- example_for_main_page();
- example_for_transform();
- return 0;
- }
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