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  26. <div class="titlepage"><div><div><h4 class="title">
  27. <a name="boost_multiprecision.tut.misc.visualizers"></a><a class="link" href="visualizers.html" title="Visual C++ Debugger Visualizers">Visual C++
  28. Debugger Visualizers</a>
  29. </h4></div></div></div>
  30. <p>
  31. Let's face it debugger multiprecision numbers is hard - simply because
  32. we can't easily inspect the value of the numbers. Visual C++ provides a
  33. partial solution in the shape of "visualizers" which provide
  34. improved views of complex data structures, these visualizers need to be
  35. added to the <code class="computeroutput"><span class="special">[</span><span class="identifier">Visualizer</span><span class="special">]</span></code> section of <code class="computeroutput"><span class="identifier">autoexp</span><span class="special">.</span><span class="identifier">dat</span></code>
  36. located in the <code class="computeroutput"><span class="identifier">Common7</span><span class="special">/</span><span class="identifier">Packages</span><span class="special">/</span><span class="identifier">Debugger</span></code>
  37. directory of your Visual Studio installation. The actual visualizer code
  38. is in the sandbox <a href="https://svn.boost.org/svn/boost/sandbox/boost_docs/subprojects/DebuggerVisualizers/multiprecision.vis.txt" target="_top">here</a>
  39. - just cut and paste the code into your <code class="computeroutput"><span class="identifier">autoexp</span><span class="special">.</span><span class="identifier">dat</span></code>
  40. file.
  41. </p>
  42. <div class="note"><table border="0" summary="Note">
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  44. <td rowspan="2" align="center" valign="top" width="25"><img alt="[Note]" src="../../../../../../../doc/src/images/note.png"></td>
  45. <th align="left">Note</th>
  46. </tr>
  47. <tr><td align="left" valign="top"><p>
  48. These visualizers have only been tested with VC10, also given the ability
  49. of buggy visualizers to crash your Visual C++ debugger, make sure you
  50. back up <code class="computeroutput"><span class="identifier">autoexp</span><span class="special">.</span><span class="identifier">dat</span></code> file before using these!!
  51. </p></td></tr>
  52. </table></div>
  53. <p>
  54. The first visualizer provides improved views of <code class="computeroutput"><span class="identifier">debug_adaptor</span></code>:
  55. </p>
  56. <p>
  57. <span class="inlinemediaobject"><img src="../../../../debugger1.png"></span>
  58. </p>
  59. <p>
  60. The next visualizer provides improved views of cpp_int: small numbers are
  61. displayed as actual values, while larger numbers are displayed as an array
  62. of hexadecimal parts, with the most significant part first.
  63. </p>
  64. <p>
  65. Here's what it looks like for small values:
  66. </p>
  67. <p>
  68. <span class="inlinemediaobject"><img src="../../../../debugger4.png"></span>
  69. </p>
  70. <p>
  71. And for larger values:
  72. </p>
  73. <p>
  74. <span class="inlinemediaobject"><img src="../../../../debugger5.png"></span>
  75. </p>
  76. <p>
  77. There is also a <code class="computeroutput"><span class="special">~</span><span class="identifier">raw</span></code>
  78. child member that lets you see the actual members of the class:
  79. </p>
  80. <p>
  81. <span class="inlinemediaobject"><img src="../../../../debugger6.png"></span>
  82. </p>
  83. <p>
  84. The visualizer for <code class="computeroutput"><span class="identifier">cpp_dec_float</span></code>
  85. shows the first few digits of the value in the preview field, and the full
  86. array of digits when you expand the view. As before the <code class="computeroutput"><span class="special">~</span><span class="identifier">raw</span></code> child gives you access to the actual
  87. data members:
  88. </p>
  89. <p>
  90. <span class="inlinemediaobject"><img src="../../../../debugger7.png"></span>
  91. </p>
  92. </div>
  93. <table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
  94. <td align="left"></td>
  95. <td align="right"><div class="copyright-footer">Copyright &#169; 2002-2019 John Maddock
  96. and Christopher Kormanyos<p>
  97. Distributed under the Boost Software License, Version 1.0. (See accompanying
  98. file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
  99. </p>
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