oakheart.lua 1.5 KB

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  1. --[[
  2. Script Name : oakheart.lua
  3. Script Purpose : Waypoint Path for oakheart.lua
  4. Script Author : Devn00b
  5. Script Date : 07/31/2020 07:37:47 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 648.13, -13.26, -358.4, 2, math.random(0,8))
  18. MovementLoopAddLocation(NPC, 646.13, -19.97, -319.17, 2, math.random(0,8))
  19. MovementLoopAddLocation(NPC, 650.47, -21.65, -305.03, 2, math.random(0,8))
  20. MovementLoopAddLocation(NPC, 651.59, -19.68, -274.91, 2, math.random(0,8))
  21. MovementLoopAddLocation(NPC, 660.91, -19.39, -273.14, 2, math.random(0,8))
  22. MovementLoopAddLocation(NPC, 686.92, -19.49, -279.5, 2, math.random(0,8))
  23. MovementLoopAddLocation(NPC, 698.27, -17.96, -309.4, 2, math.random(0,8))
  24. MovementLoopAddLocation(NPC, 704.73, -17.06, -332.45, 2, math.random(0,8))
  25. MovementLoopAddLocation(NPC, 698.27, -17.96, -309.4, 2, math.random(0,8))
  26. MovementLoopAddLocation(NPC, 686.92, -19.49, -279.5, 2, math.random(0,8))
  27. MovementLoopAddLocation(NPC, 660.91, -19.39, -273.14, 2, math.random(0,8))
  28. MovementLoopAddLocation(NPC, 651.59, -19.68, -274.91, 2, math.random(0,8))
  29. MovementLoopAddLocation(NPC, 650.47, -21.65, -305.03, 2, math.random(0,8))
  30. MovementLoopAddLocation(NPC, 646.13, -19.97, -319.17, 2, math.random(0,8))
  31. MovementLoopAddLocation(NPC, 648.13, -13.26, -358.4, 2, math.random(0,8))
  32. end