9
3

GroaningBracers.lua 1.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445
  1. --[[
  2. Script Name : groaning_bracers.lua
  3. Script Purpose : Handles the quest, "Groaning Bracers"
  4. Script Author : Neatz09
  5. Script Date : 8/30/2019
  6. Script Notes : Auto generated with QuestParser.
  7. Zone : Wailing Caves
  8. Quest Giver :
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. function Init(Quest)
  13. AddQuestStepLocation(Quest, 1, "I need to bring these bracers to the Burial Pit in the Wailing Caves.", 1, "With a little effort, I believe I can transform these mysterious bracers into something better.", 11, -175, -55, -13)
  14. AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
  15. end
  16. function Accepted(Quest, QuestGiver, Player)
  17. -- Add dialog here for when the quest is accepted
  18. end
  19. function Declined(Quest, QuestGiver, Player)
  20. -- Add dialog here for when the quest is declined
  21. end
  22. function Deleted(Quest, QuestGiver, Player)
  23. -- Remove any quest specific items here when the quest is deleted
  24. end
  25. function QuestComplete(Quest, QuestGiver, Player)
  26. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  27. UpdateQuestStepDescription(Quest, 1, "A wisp of light streaked across the cavern and darted straight for the bracers.")
  28. UpdateQuestTaskGroupDescription(Quest, 1, "I've been able to change the mysterious bracers into the Groaning Bracers.")
  29. UpdateQuestDescription(Quest, "Applying a little bit of effort, I've been able to change the mysterious bracers into the Groaning Bracers. <br> <br>")
  30. GiveQuestReward(Quest, Player)
  31. end
  32. function Reload(Quest, QuestGiver, Player, Step)
  33. if Step == 1 then
  34. QuestComplete(Quest, QuestGiver, Player)
  35. end
  36. end