123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140 |
- /// @ref core
- #include "compute_vector_relational.hpp"
- namespace glm{
- namespace detail
- {
- template<typename T, qualifier Q, bool Aligned>
- struct compute_vec4_add
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w);
- }
- };
- template<typename T, qualifier Q, bool Aligned>
- struct compute_vec4_sub
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w);
- }
- };
- template<typename T, qualifier Q, bool Aligned>
- struct compute_vec4_mul
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x * b.x, a.y * b.y, a.z * b.z, a.w * b.w);
- }
- };
- template<typename T, qualifier Q, bool Aligned>
- struct compute_vec4_div
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x / b.x, a.y / b.y, a.z / b.z, a.w / b.w);
- }
- };
- template<typename T, qualifier Q, bool Aligned>
- struct compute_vec4_mod
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x % b.x, a.y % b.y, a.z % b.z, a.w % b.w);
- }
- };
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_and
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x & b.x, a.y & b.y, a.z & b.z, a.w & b.w);
- }
- };
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_or
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x | b.x, a.y | b.y, a.z | b.z, a.w | b.w);
- }
- };
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_xor
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w);
- }
- };
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_shift_left
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x << b.x, a.y << b.y, a.z << b.z, a.w << b.w);
- }
- };
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_shift_right
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
- {
- return vec<4, T, Q>(a.x >> b.x, a.y >> b.y, a.z >> b.z, a.w >> b.w);
- }
- };
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_equal
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return
- detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1.x, v2.x) &&
- detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1.y, v2.y) &&
- detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1.z, v2.z) &&
- detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1.w, v2.w);
- }
- };
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_nequal
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return !compute_vec4_equal<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2);
- }
- };
- template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
- struct compute_vec4_bitwise_not
- {
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(~v.x, ~v.y, ~v.z, ~v.w);
- }
- };
- }//namespace detail
- // -- Implicit basic constructors --
- # if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec()
- # if GLM_CONFIG_CTOR_INIT != GLM_CTOR_INIT_DISABLE
- : x(0), y(0), z(0), w(0)
- # endif
- {}
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<4, T, Q> const& v)
- : x(v.x), y(v.y), z(v.z), w(v.w)
- {}
- # endif
- template<typename T, qualifier Q>
- template<qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<4, T, P> const& v)
- : x(v.x), y(v.y), z(v.z), w(v.w)
- {}
- // -- Explicit basic constructors --
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(T scalar)
- : x(scalar), y(scalar), z(scalar), w(scalar)
- {}
- template <typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(T _x, T _y, T _z, T _w)
- : x(_x), y(_y), z(_z), w(_w)
- {}
- // -- Conversion scalar constructors --
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, U, P> const& v)
- : x(static_cast<T>(v.x))
- , y(static_cast<T>(v.x))
- , z(static_cast<T>(v.x))
- , w(static_cast<T>(v.x))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(X _x, Y _y, Z _z, W _w)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y))
- , z(static_cast<T>(_z))
- , w(static_cast<T>(_w))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, Y _y, Z _z, W _w)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_y))
- , z(static_cast<T>(_z))
- , w(static_cast<T>(_w))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(X _x, vec<1, Y, Q> const& _y, Z _z, W _w)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y.x))
- , z(static_cast<T>(_z))
- , w(static_cast<T>(_w))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, W _w)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_y.x))
- , z(static_cast<T>(_z))
- , w(static_cast<T>(_w))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(X _x, Y _y, vec<1, Z, Q> const& _z, W _w)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y))
- , z(static_cast<T>(_z.x))
- , w(static_cast<T>(_w))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, W _w)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_y))
- , z(static_cast<T>(_z.x))
- , w(static_cast<T>(_w))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y.x))
- , z(static_cast<T>(_z.x))
- , w(static_cast<T>(_w))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_y.x))
- , z(static_cast<T>(_z.x))
- , w(static_cast<T>(_w))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, Y _y, Z _z, vec<1, W, Q> const& _w)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_y))
- , z(static_cast<T>(_z))
- , w(static_cast<T>(_w.x))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(X _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y.x))
- , z(static_cast<T>(_z))
- , w(static_cast<T>(_w.x))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_y.x))
- , z(static_cast<T>(_z))
- , w(static_cast<T>(_w.x))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(X _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y))
- , z(static_cast<T>(_z.x))
- , w(static_cast<T>(_w.x))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_y))
- , z(static_cast<T>(_z.x))
- , w(static_cast<T>(_w.x))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y.x))
- , z(static_cast<T>(_z.x))
- , w(static_cast<T>(_w.x))
- {}
- template<typename T, qualifier Q>
- template<typename X, typename Y, typename Z, typename W>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_y.x))
- , z(static_cast<T>(_z.x))
- , w(static_cast<T>(_w.x))
- {}
- // -- Conversion vector constructors --
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, B _z, C _w)
- : x(static_cast<T>(_xy.x))
- , y(static_cast<T>(_xy.y))
- , z(static_cast<T>(_z))
- , w(static_cast<T>(_w))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, C _w)
- : x(static_cast<T>(_xy.x))
- , y(static_cast<T>(_xy.y))
- , z(static_cast<T>(_z.x))
- , w(static_cast<T>(_w))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, B _z, vec<1, C, P> const& _w)
- : x(static_cast<T>(_xy.x))
- , y(static_cast<T>(_xy.y))
- , z(static_cast<T>(_z))
- , w(static_cast<T>(_w.x))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, vec<1, C, P> const& _w)
- : x(static_cast<T>(_xy.x))
- , y(static_cast<T>(_xy.y))
- , z(static_cast<T>(_z.x))
- , w(static_cast<T>(_w.x))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(A _x, vec<2, B, P> const& _yz, C _w)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_yz.x))
- , z(static_cast<T>(_yz.y))
- , w(static_cast<T>(_w))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, C _w)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_yz.x))
- , z(static_cast<T>(_yz.y))
- , w(static_cast<T>(_w))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(A _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_yz.x))
- , z(static_cast<T>(_yz.y))
- , w(static_cast<T>(_w.x))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_yz.x))
- , z(static_cast<T>(_yz.y))
- , w(static_cast<T>(_w.x))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(A _x, B _y, vec<2, C, P> const& _zw)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y))
- , z(static_cast<T>(_zw.x))
- , w(static_cast<T>(_zw.y))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, A, P> const& _x, B _y, vec<2, C, P> const& _zw)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_y))
- , z(static_cast<T>(_zw.x))
- , w(static_cast<T>(_zw.y))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(A _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_y.x))
- , z(static_cast<T>(_zw.x))
- , w(static_cast<T>(_zw.y))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, typename C, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, A, P> const& _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_y.x))
- , z(static_cast<T>(_zw.x))
- , w(static_cast<T>(_zw.y))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<3, A, P> const& _xyz, B _w)
- : x(static_cast<T>(_xyz.x))
- , y(static_cast<T>(_xyz.y))
- , z(static_cast<T>(_xyz.z))
- , w(static_cast<T>(_w))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<3, A, P> const& _xyz, vec<1, B, P> const& _w)
- : x(static_cast<T>(_xyz.x))
- , y(static_cast<T>(_xyz.y))
- , z(static_cast<T>(_xyz.z))
- , w(static_cast<T>(_w.x))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(A _x, vec<3, B, P> const& _yzw)
- : x(static_cast<T>(_x))
- , y(static_cast<T>(_yzw.x))
- , z(static_cast<T>(_yzw.y))
- , w(static_cast<T>(_yzw.z))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<1, A, P> const& _x, vec<3, B, P> const& _yzw)
- : x(static_cast<T>(_x.x))
- , y(static_cast<T>(_yzw.x))
- , z(static_cast<T>(_yzw.y))
- , w(static_cast<T>(_yzw.z))
- {}
- template<typename T, qualifier Q>
- template<typename A, typename B, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, vec<2, B, P> const& _zw)
- : x(static_cast<T>(_xy.x))
- , y(static_cast<T>(_xy.y))
- , z(static_cast<T>(_zw.x))
- , w(static_cast<T>(_zw.y))
- {}
- template<typename T, qualifier Q>
- template<typename U, qualifier P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>::vec(vec<4, U, P> const& v)
- : x(static_cast<T>(v.x))
- , y(static_cast<T>(v.y))
- , z(static_cast<T>(v.z))
- , w(static_cast<T>(v.w))
- {}
- // -- Component accesses --
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR T& vec<4, T, Q>::operator[](typename vec<4, T, Q>::length_type i)
- {
- assert(i >= 0 && i < this->length());
- switch(i)
- {
- default:
- case 0:
- return x;
- case 1:
- return y;
- case 2:
- return z;
- case 3:
- return w;
- }
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR T const& vec<4, T, Q>::operator[](typename vec<4, T, Q>::length_type i) const
- {
- assert(i >= 0 && i < this->length());
- switch(i)
- {
- default:
- case 0:
- return x;
- case 1:
- return y;
- case 2:
- return z;
- case 3:
- return w;
- }
- }
- // -- Unary arithmetic operators --
- # if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>& vec<4, T, Q>::operator=(vec<4, T, Q> const& v)
- {
- this->x = v.x;
- this->y = v.y;
- this->z = v.z;
- this->w = v.w;
- return *this;
- }
- # endif
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q>& vec<4, T, Q>::operator=(vec<4, U, Q> const& v)
- {
- this->x = static_cast<T>(v.x);
- this->y = static_cast<T>(v.y);
- this->z = static_cast<T>(v.z);
- this->w = static_cast<T>(v.w);
- return *this;
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator+=(U scalar)
- {
- return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator+=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator+=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator-=(U scalar)
- {
- return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator-=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator-=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator*=(U scalar)
- {
- return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator*=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator*=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator/=(U scalar)
- {
- return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator/=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator/=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- // -- Increment and decrement operators --
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator++()
- {
- ++this->x;
- ++this->y;
- ++this->z;
- ++this->w;
- return *this;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator--()
- {
- --this->x;
- --this->y;
- --this->z;
- --this->w;
- return *this;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> vec<4, T, Q>::operator++(int)
- {
- vec<4, T, Q> Result(*this);
- ++*this;
- return Result;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> vec<4, T, Q>::operator--(int)
- {
- vec<4, T, Q> Result(*this);
- --*this;
- return Result;
- }
- // -- Unary bit operators --
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator%=(U scalar)
- {
- return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator%=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator%=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator&=(U scalar)
- {
- return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator&=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator&=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator|=(U scalar)
- {
- return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator|=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator|=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator^=(U scalar)
- {
- return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator^=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator^=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator<<=(U scalar)
- {
- return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator<<=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator<<=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator>>=(U scalar)
- {
- return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator>>=(vec<1, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- template<typename T, qualifier Q>
- template<typename U>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> & vec<4, T, Q>::operator>>=(vec<4, U, Q> const& v)
- {
- return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
- }
- // -- Unary constant operators --
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v)
- {
- return v;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(0) -= v;
- }
- // -- Binary arithmetic operators --
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v, T const & scalar)
- {
- return vec<4, T, Q>(v) += scalar;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) += v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(v) += scalar;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v2) += v1;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) += v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v, T const & scalar)
- {
- return vec<4, T, Q>(v) -= scalar;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) -= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) -= v;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) -= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) -= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v, T const & scalar)
- {
- return vec<4, T, Q>(v) *= scalar;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) *= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(v) *= scalar;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v2) *= v1;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) *= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v, T const & scalar)
- {
- return vec<4, T, Q>(v) /= scalar;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) /= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator/(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) /= v;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator/(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) /= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) /= v2;
- }
- // -- Binary bit operators --
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v, T scalar)
- {
- return vec<4, T, Q>(v) %= scalar;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) %= v2.x;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator%(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) %= v;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator%(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar.x) %= v;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) %= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v, T scalar)
- {
- return vec<4, T, Q>(v) &= scalar;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar)
- {
- return vec<4, T, Q>(v) &= scalar;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator&(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) &= v;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator&(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) &= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) &= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v, T scalar)
- {
- return vec<4, T, Q>(v) |= scalar;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) |= v2.x;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator|(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) |= v;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator|(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) |= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) |= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v, T scalar)
- {
- return vec<4, T, Q>(v) ^= scalar;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) ^= v2.x;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator^(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) ^= v;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator^(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) ^= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) ^= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v, T scalar)
- {
- return vec<4, T, Q>(v) <<= scalar;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) <<= v2.x;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator<<(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) <<= v;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) <<= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) <<= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v, T scalar)
- {
- return vec<4, T, Q>(v) >>= scalar;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) >>= v2.x;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator>>(T scalar, vec<4, T, Q> const& v)
- {
- return vec<4, T, Q>(scalar) >>= v;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1.x) >>= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return vec<4, T, Q>(v1) >>= v2;
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator~(vec<4, T, Q> const& v)
- {
- return detail::compute_vec4_bitwise_not<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v);
- }
- // -- Boolean operators --
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return detail::compute_vec4_equal<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2);
- }
- template<typename T, qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
- {
- return detail::compute_vec4_nequal<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2);
- }
- template<qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, bool, Q> operator&&(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2)
- {
- return vec<4, bool, Q>(v1.x && v2.x, v1.y && v2.y, v1.z && v2.z, v1.w && v2.w);
- }
- template<qualifier Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, bool, Q> operator||(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2)
- {
- return vec<4, bool, Q>(v1.x || v2.x, v1.y || v2.y, v1.z || v2.z, v1.w || v2.w);
- }
- }//namespace glm
- #if GLM_CONFIG_SIMD == GLM_ENABLE
- # include "type_vec4_simd.inl"
- #endif
|