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PreparingARitual.lua 1.7 KB

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  1. --[[
  2. Script Name : PreparingaRitual.lua
  3. Script Purpose : Handles the quest, "Preparing a Ritual"
  4. Script Author : QuestParser (Replace this)
  5. Script Date : 26/01/2017
  6. Script Notes :
  7. Zone : Darklight Wood
  8. Quest Giver :
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. function Init(Quest)
  13. AddQuestStepObtainItem(Quest, 1, "I need Fire Tear gems from Sableflame Crater.", 5, 100, "I need to collect Fire Tear gems for Belarshalee Do'Torlyl.", 771, 7262)
  14. AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
  15. end
  16. function Step1Complete(Quest, QuestGiver, Player)
  17. UpdateQuestStepDescription(Quest, 1, "I have the Fire Tears.")
  18. AddQuestStepChat(Quest, 2, "I need to return to Belarshalee Do'Torlyl.", 1, "I need to collect Fire Tear gems for Belarshalee Do'Torlyl.", 11, 340173)
  19. AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
  20. end
  21. function QuestComplete(Quest, QuestGiver, Player)
  22. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  23. UpdateQuestStepDescription(Quest, 2, "I have spoken with Belarshalee Do'Torlyl.")
  24. UpdateQuestTaskGroupDescription(Quest, 1, "I have brought the Fire Tear gems for Belarshalee Do'Torlyl.")
  25. UpdateQuestDescription(Quest, "I have brought the Fire Tears back to Belarshalee Do'Torlyl.")
  26. GiveQuestReward(Quest, Player)
  27. end
  28. function Reload(Quest, QuestGiver, Player, Step)
  29. if Step == 1 then
  30. Step1Complete(Quest, QuestGiver, Player)
  31. elseif Step == 2 then
  32. QuestComplete(Quest, QuestGiver, Player)
  33. end
  34. end
  35. function Accepted(Quest, QuestGiver, Player)
  36. -- Add dialog here for when the quest is accepted
  37. end
  38. function Declined(Quest, QuestGiver, Player)
  39. -- Add dialog here for when the quest is declined
  40. end