Molg.lua 1.2 KB

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  1. --[[
  2. Script Name : SpawnScripts/BigBend/Molg.lua
  3. Script Purpose : Molg
  4. Script Author : torsten
  5. Script Date : 2022.07.13
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. require "SpawnScripts/Generic/DialogModule"
  9. function spawn(NPC)
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function hailed(NPC, Spawn)
  15. Dialog1(NPC, Spawn)
  16. end
  17. function Dialog1(NPC, Spawn)
  18. FaceTarget(NPC, Spawn)
  19. Dialog.New(NPC, Spawn)
  20. Dialog.AddDialog("Molg here! Things for sale! Buy! Buy! Buy! Things!")
  21. Dialog.AddVoiceover("voiceover/english/merchant_molg/fprt_hood1/mer_molg.mp3", 3931295597, 1000874360)
  22. Dialog.AddOption("I must be going.")
  23. Dialog.AddOption("What kind of things?", "Dialog2")
  24. Dialog.Start()
  25. end
  26. function Dialog2(NPC, Spawn)
  27. FaceTarget(NPC, Spawn)
  28. Dialog.New(NPC, Spawn)
  29. Dialog.AddDialog("All kinds of things! Big things, little things, shiny things, even dull things! But not so much the dull things. Molg also buys things you know. But Molg is a discriminating shopper. Buy things!")
  30. Dialog.AddVoiceover("voiceover/english/merchant_molg/fprt_hood1/mer_molg000.mp3", 3100594732, 343855012)
  31. Dialog.AddOption("Ok.")
  32. Dialog.Start()
  33. end