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- --[[
- Script Name : SpawnScripts/QeynosCitizenshipTrialChamber/aFreeportmole.lua
- Script Author : Dorbin
- Script Date : 2022.08.31 03:08:06
- Script Purpose :
- :
- --]]
- local BQCitizen = 5718
- local CVQCitizen = 5719
- local GQCitizen = 5720
- local NQCitizen = 5721
- local SCQCitizen = 5722
- local WWQCitizen = 5723
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 5
- local level2 = 6
- local difficulty1 = 6
- local hp1 = 130
- local power1 = 65
- local difficulty2 = 6
- local hp2 = 150
- local power2 = 80
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
-
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function aggro(NPC,Spawn)
- if GetGender(NPC)== 2 then
- choice = MakeRandomInt(1,2)
- if choice ==1 then
- PlayFlavor(NPC, "voiceover/english/halfelf_eco_evil_1/ft/halfelf/halfelf_eco_evil_1_hail_gf_e88fad9f.mp3", "Whoa!!! I don't remember saying I wanted to talk to you!", "", 3869016622, 3073089976, Spawn)
- else
- PlayFlavor(NPC, "", "I'll take you down just like that last knight!", "", 0, 0, Spawn, 0)
- end
- else
- choice = MakeRandomInt(1,2)
- if choice ==1 then
- PlayFlavor(NPC, "voiceover/english/halfelf_eco_evil_1/ft/halfelf/halfelf_eco_evil_1_hail_gm_7344f21b.mp3", "I'm in the mood to kick someone in the teeth.", "kick", 620861878, 995351111, Spawn, 0)
- else
- PlayFlavor(NPC, "", "I'll take you down just like that last knight!", "", 0, 0, Spawn, 0)
- end
- end
- end
- function death(NPC,Spawn)
- if HasQuest(Spawn,BQCitizen) then
- SetStepComplete(Spawn,BQCitizen,4)
- elseif HasQuest(Spawn,CVQCitizen) then
- SetStepComplete(Spawn,CVQCitizen,4)
- elseif HasQuest(Spawn,GQCitizen) then
- SetStepComplete(Spawn,GQCitizen,4)
- elseif HasQuest(Spawn,NQCitizen) then
- SetStepComplete(Spawn,NQCitizen,4)
- elseif HasQuest(Spawn,SCQCitizen) then
- SetStepComplete(Spawn,SCQCitizen,4)
- elseif HasQuest(Spawn,WWQCitizen) then
- SetStepComplete(Spawn,WWQCitizen,4)
- end
- if GetGender(NPC)== 2 then
- PlayFlavor(NPC, "voiceover/english/optional3/halfelf_base_1/ft/halfelf/halfelf_base_1_1_death_gf_610c650e.mp3", "You must flee! I'll try to hold them.", "", 1612338229, 10301262, Spawn, 0)
- else
- PlayFlavor(NPC, "voiceover/english/halfelf_base_1/ft/halfelf/halfelf_base_1_1_death_gm_610c650e.mp3", "You must flee! I'll try to hold them.", "", 3580386891, 3023137994, Spawn, 0)
- end
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -5.55, -0.39, -9.49, 2, 8)
- MovementLoopAddLocation(NPC, -5.62, -0.39, 0.64, 2, 6)
- MovementLoopAddLocation(NPC, -2.9, -0.39, 0.77, 2, 8)
- MovementLoopAddLocation(NPC, -5.26, -0.39, -7.92, 2, 8)
- MovementLoopAddLocation(NPC, -2.84, -0.39, 2.12, 2, 6)
- MovementLoopAddLocation(NPC, -4.8, -0.39, 4.41, 2, 5)
- end
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