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- --[[
- Script Name : SpawnScripts/Starcrest/FrancineTalino.lua
- Script Author : Dorbin
- Script Date : 2022.06.29 02:06:56
- Script Purpose :
- :
- --]]
- dofile("SpawnScripts/Generic/GenericEcologyVoiceOvers.lua")
- function spawn(NPC)
- waypoints(NPC)
- SetPlayerProximityFunction(NPC, 5, "InRange", "LeaveRange")
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- GenericEcologyHail(NPC, Spawn, faction)
- end
- function InRange(NPC,Spawn)
- if GetFaction(Spawn,11)<0 then
- FactionCheckingCallout(NPC,Spawn,faction)
- end
- end
- function Door(NPC,Spawn)
- local door = GetSpawn(NPC, 2340077)
- UseWidget(door)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 824.68, -20.26, 279.38, 2, 1)
- MovementLoopAddLocation(NPC, 824.68, -20.26, 279.38, 2, 45,"Action")
- MovementLoopAddLocation(NPC, 823.85, -20.26, 278.28, 2, 0)
- MovementLoopAddLocation(NPC, 819.65, -20.29, 275.36, 2, 0)
- MovementLoopAddLocation(NPC, 814.67, -20.31, 276.78, 2, 0)
- MovementLoopAddLocation(NPC, 813.11, -20.31, 277.67, 2, 0)
- MovementLoopAddLocation(NPC, 810.22, -20.31, 284.8, 2, 1)
- MovementLoopAddLocation(NPC, 810.22, -20.31, 284.8, 2, 45,"Action")
- MovementLoopAddLocation(NPC, 803.96, -20.43, 287.85, 2, 0)
- MovementLoopAddLocation(NPC, 802.67, -20.42, 290.98, 2, 2,"Door")
- MovementLoopAddLocation(NPC, 808.3, -20.45, 293.68, 2, 0)
- MovementLoopAddLocation(NPC, 810.25, -20.45, 292.61, 2, 0)
- MovementLoopAddLocation(NPC, 814, -20.45, 292.81, 2, 0)
- MovementLoopAddLocation(NPC, 815.94, -20.45, 289.67, 2, 0)
- MovementLoopAddLocation(NPC, 821.42, -20.45, 287.7, 2, 0)
- MovementLoopAddLocation(NPC, 821.6, -20.45, 287.32, 2, 1)
- MovementLoopAddLocation(NPC, 821.6, -20.45, 287.32, 2, 33,"Action")
- MovementLoopAddLocation(NPC, 822.03, -20.45, 286.39, 2, 0)
- MovementLoopAddLocation(NPC, 820.72, -20.45, 287.62, 2, 0)
- MovementLoopAddLocation(NPC, 815.99, -20.45, 291.18, 2, 0)
- MovementLoopAddLocation(NPC, 814.36, -20.45, 292.72, 2, 0)
- MovementLoopAddLocation(NPC, 809.79, -20.45, 292.87, 2, 0)
- MovementLoopAddLocation(NPC, 808.21, -20.45, 293.71, 2, 2,"Door")
- MovementLoopAddLocation(NPC, 802.65, -20.41, 291.36, 2, 0)
- MovementLoopAddLocation(NPC, 796.46, -20.43, 283.54, 2, 1)
- MovementLoopAddLocation(NPC, 796.46, -20.43, 283.54, 2, 33,"Action")
- MovementLoopAddLocation(NPC, 795.11, -20.46, 283.91, 2, 0)
- MovementLoopAddLocation(NPC, 797.19, -20.48, 286.09, 2, 0)
- MovementLoopAddLocation(NPC, 805.72, -20.47, 287.28, 2, 0)
- MovementLoopAddLocation(NPC, 807.06, -20.4, 284.17, 2, 0)
- MovementLoopAddLocation(NPC, 813.22, -20.34, 273.16, 2, 0)
- MovementLoopAddLocation(NPC, 823.32, -20.26, 276.61, 2, 0)
- MovementLoopAddLocation(NPC, 825.22, -20.27, 280.49, 2, 0)
- end
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