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buffer
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
centroid
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
closest_feature
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
comparable_distance
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
covered_by
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
disjoint
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
distance
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
envelope
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
equals
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
expand
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
intersection
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
intersects
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
is_simple
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
is_valid
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
make
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
overlaps
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
overlay
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
relate
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
relation
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
sections
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
touches
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
turns
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
within
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
as_range.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
assign_box_corners.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
assign_indexed_point.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
assign_values.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
azimuth.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
calculate_null.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
calculate_point_order.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
calculate_sum.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
check_iterator_range.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
convert_indexed_to_indexed.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
convert_point_to_point.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
counting.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
course.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
direction_code.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
expand_by_epsilon.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
extreme_points.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
for_each_range.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
get_left_turns.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
get_max_size.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
has_self_intersections.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
interior_iterator.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
max_interval_gap.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
multi_modify.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
multi_modify_with_predicate.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
multi_sum.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
normalize.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
not.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
num_distinct_consecutive_points.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
occupation_info.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
partition.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
point_is_spike_or_equal.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
point_on_border.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
recalculate.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
ring_identifier.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
signed_size_type.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
single_geometry.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
sub_range.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
sweep.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |
throw_on_empty_input.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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4 лет назад |