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- // Copyright 2010 Christophe Henry
- // henry UNDERSCORE christophe AT hotmail DOT com
- // This is an extended version of the state machine available in the boost::mpl library
- // Distributed under the same license as the original.
- // Copyright for the original version:
- // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
- // under the Boost Software License, Version 1.0. (See accompanying
- // file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
- #include <iostream>
- // back-end
- #include <boost/msm/back/state_machine.hpp>
- //front-end
- #include <boost/msm/front/state_machine_def.hpp>
- #include <boost/msm/front/euml/euml.hpp>
- #ifndef BOOST_MSM_NONSTANDALONE_TEST
- #define BOOST_TEST_MODULE MyTest
- #endif
- #include <boost/test/unit_test.hpp>
- namespace msm = boost::msm;
- namespace mpl = boost::mpl;
- using namespace boost::msm::front::euml;
- namespace
- {
- // events
- BOOST_MSM_EUML_EVENT(play)
- BOOST_MSM_EUML_EVENT(end_pause)
- BOOST_MSM_EUML_EVENT(stop)
- BOOST_MSM_EUML_EVENT(pause)
- BOOST_MSM_EUML_EVENT(open_close)
- BOOST_MSM_EUML_EVENT(next_song)
- BOOST_MSM_EUML_EVENT(previous_song)
- BOOST_MSM_EUML_EVENT(error_found)
- BOOST_MSM_EUML_EVENT(end_error)
- BOOST_MSM_EUML_EVENT(do_terminate)
- // Flags. Allow information about a property of the current state
- BOOST_MSM_EUML_FLAG(PlayingPaused)
- BOOST_MSM_EUML_FLAG(CDLoaded)
- BOOST_MSM_EUML_FLAG(FirstSongPlaying)
- // A "complicated" event type that carries some data.
- BOOST_MSM_EUML_DECLARE_ATTRIBUTE(std::string,cd_name)
- BOOST_MSM_EUML_ATTRIBUTES((attributes_ << cd_name ), cd_detected_attributes)
- BOOST_MSM_EUML_EVENT_WITH_ATTRIBUTES(cd_detected,cd_detected_attributes)
- //states
- BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,entry_counter)
- BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,exit_counter)
- BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),
- attributes_ << entry_counter << exit_counter, configure_ << play),Empty)
- BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),
- attributes_ << entry_counter << exit_counter, configure_<< CDLoaded << play),Open)
- BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),
- attributes_ << entry_counter << exit_counter, configure_<< CDLoaded),Stopped)
- BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),
- attributes_ << entry_counter << exit_counter, configure_<< CDLoaded << PlayingPaused),Paused)
- BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),AllOk)
- BOOST_MSM_EUML_TERMINATE_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),
- ErrorTerminate)
- BOOST_MSM_EUML_INTERRUPT_STATE(( end_error,++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),
- ErrorMode)
- // Playing is now a state machine itself.
- BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_next_song_counter)
- BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_prev_song_guard_counter)
- BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),
- attributes_ << entry_counter << exit_counter, configure_<< FirstSongPlaying ),Song1)
- BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song2)
- BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song3)
- // Playing has a transition table
- BOOST_MSM_EUML_TRANSITION_TABLE((
- // +------------------------------------------------------------------------------+
- Song2 == Song1 + next_song ,
- Song1 == Song2 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter) ,
- Song3 == Song2 + next_song / ++fsm_(start_next_song_counter) ,
- Song2 == Song3 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter)
- // +------------------------------------------------------------------------------+
- ),playing_transition_table )
- BOOST_MSM_EUML_DECLARE_STATE_MACHINE( (playing_transition_table, //STT
- init_ << Song1, // Init State
- ++state_(entry_counter), // Entry
- ++state_(exit_counter), // Exit
- attributes_ << entry_counter << exit_counter
- << start_next_song_counter
- << start_prev_song_guard_counter, // Attributes
- configure_<< PlayingPaused << CDLoaded //flags
- ),Playing_)
- // back-end
- typedef msm::back::state_machine<Playing_> Playing_type;
- Playing_type const Playing;
- //fsm
- BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_playback_counter)
- BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,can_close_drawer_counter)
- BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,report_error_counter)
- BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,report_end_error_counter)
- BOOST_MSM_EUML_ACTION(No_Transition)
- {
- template <class FSM,class Event>
- void operator()(Event const&,FSM&,int)
- {
- BOOST_FAIL("no_transition called!");
- }
- };
- BOOST_MSM_EUML_TRANSITION_TABLE((
- Playing == Stopped + play / ++fsm_(start_playback_counter),
- Playing == Paused + end_pause ,
- // +------------------------------------------------------------------------------+
- Empty == Open + open_close / ++fsm_(can_close_drawer_counter),
- // +------------------------------------------------------------------------------+
- Open == Empty + open_close ,
- Open == Paused + open_close ,
- Open == Stopped + open_close ,
- Open == Playing + open_close ,
- // +------------------------------------------------------------------------------+
- Paused == Playing + pause ,
- // +------------------------------------------------------------------------------+
- Stopped == Playing + stop ,
- Stopped == Paused + stop ,
- Stopped == Empty + cd_detected ,
- Stopped == Stopped + stop ,
- ErrorMode == AllOk + error_found / ++fsm_(report_error_counter),
- AllOk == ErrorMode+ end_error / ++fsm_(report_end_error_counter),
- ErrorTerminate== AllOk +do_terminate
- // +------------------------------------------------------------------------------+
- ),transition_table)
- BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table, //STT
- init_ << Empty << AllOk, // Init State
- no_action, // Entry
- no_action, // Exit
- attributes_ << start_playback_counter << can_close_drawer_counter
- << report_error_counter << report_end_error_counter, // Attributes
- configure_ << no_configure_, // configuration
- No_Transition // no_transition handler
- ),
- player_) //fsm name
- // Pick a back-end
- typedef msm::back::state_machine<player_> player;
- //static char const* const state_names[] = { "Stopped", "Paused","Open", "Empty", "Playing" ,"AllOk","ErrorMode","ErrorTerminate" };
- BOOST_AUTO_TEST_CASE( my_test )
- {
- player p;
- // needed to start the highest-level SM. This will call on_entry and mark the start of the SM
- p.start();
- // test deferred event
- // deferred in Empty and Open, will be handled only after event cd_detected
- p.process_event(play);
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Empty should be active"); //Empty
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(exit_counter) == 0,
- "Open exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 0,"Playing entry not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(entry_counter) == 1,
- "Empty entry not called correctly");
- //flags
- BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(CDLoaded)>() == false,"CDLoaded should not be active");
- p.process_event(open_close);
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"Open should be active"); //Open
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(exit_counter) == 1,
- "Empty exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(entry_counter) == 1,
- "Open entry not called correctly");
- p.process_event(open_close);
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Empty should be active"); //Empty
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(exit_counter) == 1,
- "Open exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(entry_counter) == 2,
- "Empty entry not called correctly");
- BOOST_CHECK_MESSAGE(p.get_attribute(can_close_drawer_counter) == 1,"guard not called correctly");
- //deferred event should have been processed
- p.process_event(cd_detected("louie, louie"));
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(exit_counter) == 2,
- "Empty exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 1,
- "Stopped entry not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 1,
- "Stopped exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 1,"Playing entry not called correctly");
- BOOST_CHECK_MESSAGE(p.get_attribute(start_playback_counter) == 1,"action not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 0,"Song1 should be active");
- BOOST_CHECK_MESSAGE(
- p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song1)&>().get_attribute(entry_counter) == 1,
- "Song1 entry not called correctly");
- //flags
- BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPaused should be active");
- BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(FirstSongPlaying)>() == true,"FirstSongPlaying should be active");
- p.process_event(next_song);
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
- BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 1,"Song2 should be active");
- BOOST_CHECK_MESSAGE(
- p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_counter) == 1,
- "Song2 entry not called correctly");
- BOOST_CHECK_MESSAGE(
- p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song1)&>().get_attribute(exit_counter) == 1,
- "Song1 exit not called correctly");
- BOOST_CHECK_MESSAGE(
- p.get_state<Playing_type&>().get_attribute(start_next_song_counter) == 0,
- "submachine action not called correctly");
- p.process_event(next_song);
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
- BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 2,"Song3 should be active");
- BOOST_CHECK_MESSAGE(
- p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(entry_counter) == 1,
- "Song3 entry not called correctly");
- BOOST_CHECK_MESSAGE(
- p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(exit_counter) == 1,
- "Song2 exit not called correctly");
- BOOST_CHECK_MESSAGE(
- p.get_state<Playing_type&>().get_attribute(start_next_song_counter) == 1,
- "submachine action not called correctly");
- p.process_event(previous_song);
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
- BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 1,"Song2 should be active");
- BOOST_CHECK_MESSAGE(
- p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_counter) == 2,
- "Song2 entry not called correctly");
- BOOST_CHECK_MESSAGE(
- p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(exit_counter) == 1,
- "Song3 exit not called correctly");
- BOOST_CHECK_MESSAGE(
- p.get_state<Playing_type&>().get_attribute(start_prev_song_guard_counter) == 1,
- "submachine guard not called correctly");
- //flags
- BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPaused should be active");
- BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(FirstSongPlaying)>() == false,"FirstSongPlaying should not be active");
- p.process_event(pause());
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Paused should be active"); //Paused
- BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 1,"Playing exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(entry_counter) == 1,
- "Paused entry not called correctly");
- //flags
- BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPaused should be active");
- // go back to Playing
- p.process_event(end_pause);
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(exit_counter) == 1,
- "Paused exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 2,"Playing entry not called correctly");
- p.process_event(pause);
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Paused should be active"); //Paused
- BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(entry_counter) == 2,
- "Paused entry not called correctly");
- p.process_event(stop);
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(exit_counter) == 2,
- "Paused exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 2,
- "Stopped entry not called correctly");
- //flags
- BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == false,"PlayingPaused should not be active");
- BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(CDLoaded)>() == true,"CDLoaded should be active");
- //BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(CDLoaded),player::Flag_AND>() == false,"CDLoaded with AND should not be active");
- p.process_event(stop);
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 2,
- "Stopped exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3,
- "Stopped entry not called correctly");
- //test interrupt
- BOOST_CHECK_MESSAGE(p.current_state()[1] == 5,"AllOk should be active"); //AllOk
- p.process_event(error_found);
- BOOST_CHECK_MESSAGE(p.current_state()[1] == 6,"ErrorMode should be active"); //ErrorMode
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(exit_counter) == 1,
- "AllOk exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorMode)&>().get_attribute(entry_counter) == 1,
- "ErrorMode entry not called correctly");
- // try generating more events
- p.process_event(play);
- BOOST_CHECK_MESSAGE(p.current_state()[1] == 6,"ErrorMode should be active"); //ErrorMode
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(exit_counter) == 1,
- "AllOk exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorMode)&>().get_attribute(entry_counter) == 1,
- "ErrorMode entry not called correctly");
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 2,
- "Stopped exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3,
- "Stopped entry not called correctly");
- p.process_event(end_error);
- BOOST_CHECK_MESSAGE(p.current_state()[1] == 5,"AllOk should be active"); //AllOk
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorMode)&>().get_attribute(exit_counter) == 1,
- "ErrorMode exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(entry_counter) == 2,
- "AllOk entry not called correctly");
- p.process_event(play);
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 3,
- "Stopped exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 3,"Playing entry not called correctly");
- //test terminate
- BOOST_CHECK_MESSAGE(p.current_state()[1] == 5,"AllOk should be active"); //AllOk
- p.process_event(do_terminate);
- BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(exit_counter) == 2,
- "AllOk exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorTerminate)&>().get_attribute(entry_counter) == 1,
- "ErrorTerminate entry not called correctly");
- // try generating more events
- p.process_event(stop);
- BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorTerminate)&>().get_attribute(exit_counter) == 0,
- "ErrorTerminate exit not called correctly");
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
- BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3,
- "Stopped entry not called correctly");
- p.process_event(end_error());
- BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
- BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3,
- "Stopped entry not called correctly");
- p.process_event(stop());
- BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate
- BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing
- BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly");
- BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3,
- "Stopped entry not called correctly");
- }
- }
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