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- /// @ref core
- /// @file glm/detail/type_mat3x3.hpp
- #pragma once
- #include "type_vec3.hpp"
- #include <limits>
- #include <cstddef>
- namespace glm
- {
- template<typename T, qualifier Q>
- struct mat<3, 3, T, Q>
- {
- typedef vec<3, T, Q> col_type;
- typedef vec<3, T, Q> row_type;
- typedef mat<3, 3, T, Q> type;
- typedef mat<3, 3, T, Q> transpose_type;
- typedef T value_type;
- private:
- col_type value[3];
- public:
- // -- Accesses --
- typedef length_t length_type;
- GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 3; }
- GLM_FUNC_DECL col_type & operator[](length_type i);
- GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const;
- // -- Constructors --
- GLM_FUNC_DECL GLM_CONSTEXPR mat() GLM_DEFAULT;
- template<qualifier P>
- GLM_FUNC_DECL GLM_CONSTEXPR mat(mat<3, 3, T, P> const& m);
- GLM_FUNC_DECL explicit GLM_CONSTEXPR mat(T scalar);
- GLM_FUNC_DECL GLM_CONSTEXPR mat(
- T x0, T y0, T z0,
- T x1, T y1, T z1,
- T x2, T y2, T z2);
- GLM_FUNC_DECL GLM_CONSTEXPR mat(
- col_type const& v0,
- col_type const& v1,
- col_type const& v2);
- // -- Conversions --
- template<
- typename X1, typename Y1, typename Z1,
- typename X2, typename Y2, typename Z2,
- typename X3, typename Y3, typename Z3>
- GLM_FUNC_DECL GLM_CONSTEXPR mat(
- X1 x1, Y1 y1, Z1 z1,
- X2 x2, Y2 y2, Z2 z2,
- X3 x3, Y3 y3, Z3 z3);
- template<typename V1, typename V2, typename V3>
- GLM_FUNC_DECL GLM_CONSTEXPR mat(
- vec<3, V1, Q> const& v1,
- vec<3, V2, Q> const& v2,
- vec<3, V3, Q> const& v3);
- // -- Matrix conversions --
- template<typename U, qualifier P>
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 3, U, P> const& m);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 3, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<2, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 2, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<3, 4, T, Q> const& x);
- GLM_FUNC_DECL GLM_EXPLICIT GLM_CONSTEXPR mat(mat<4, 3, T, Q> const& x);
- // -- Unary arithmetic operators --
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator=(mat<3, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator+=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator+=(mat<3, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator-=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator-=(mat<3, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator*=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator*=(mat<3, 3, U, Q> const& m);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator/=(U s);
- template<typename U>
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator/=(mat<3, 3, U, Q> const& m);
- // -- Increment and decrement operators --
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator++();
- GLM_FUNC_DECL mat<3, 3, T, Q> & operator--();
- GLM_FUNC_DECL mat<3, 3, T, Q> operator++(int);
- GLM_FUNC_DECL mat<3, 3, T, Q> operator--(int);
- };
- // -- Unary operators --
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m);
- // -- Binary operators --
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator+(T scalar, mat<3, 3, T, Q> const& m);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator-(T scalar, mat<3, 3, T, Q> const& m);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator*(T scalar, mat<3, 3, T, Q> const& m);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<3, 3, T, Q>::col_type operator*(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<3, 3, T, Q>::row_type operator*(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<2, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m, T scalar);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator/(T scalar, mat<3, 3, T, Q> const& m);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<3, 3, T, Q>::col_type operator/(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL typename mat<3, 3, T, Q>::row_type operator/(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
- // -- Boolean operators --
- template<typename T, qualifier Q>
- GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
- template<typename T, qualifier Q>
- GLM_FUNC_DECL bool operator!=(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
- }//namespace glm
- #ifndef GLM_EXTERNAL_TEMPLATE
- #include "type_mat3x3.inl"
- #endif
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