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burrower2.lua 3.0 KB

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  1. --[[
  2. Script Name : burrower2.lua
  3. Script Purpose : Waypoint Path for burrower2.lua
  4. Script Author : Devn00b
  5. Script Date : 05/10/2020 08:37:18 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, 22.83, -1.01, -78.27, 2, math.random(0,2))
  19. MovementLoopAddLocation(NPC, 19.16, -0.77, -78.27, 2, math.random(0,2))
  20. MovementLoopAddLocation(NPC, 23.21, -0.05, -70.15, 2, math.random(0,2))
  21. MovementLoopAddLocation(NPC, 22.46, -0.08, -65.77, 2, math.random(0,2))
  22. MovementLoopAddLocation(NPC, 18.28, -0.05, -65.65, 2, math.random(0,2))
  23. MovementLoopAddLocation(NPC, 13.97, -0.03, -61.43, 2, math.random(0,2))
  24. MovementLoopAddLocation(NPC, 2.71, -0.08, -63.9, 2, math.random(0,2))
  25. MovementLoopAddLocation(NPC, -6.74, -0.04, -53.73, 2, math.random(0,2))
  26. MovementLoopAddLocation(NPC, -9.8, -0.08, -56.98, 2, math.random(0,2))
  27. MovementLoopAddLocation(NPC, -15.43, 0.57, -45.81, 2, math.random(0,2))
  28. MovementLoopAddLocation(NPC, -15.7, -0.07, -39.46, 2, math.random(0,2))
  29. MovementLoopAddLocation(NPC, -9.62, -0.07, -37.85, 2, math.random(0,2))
  30. MovementLoopAddLocation(NPC, -11.42, -0.08, -34.03, 2, math.random(0,2))
  31. MovementLoopAddLocation(NPC, -3.39, -0.08, -33.7, 2, math.random(0,2))
  32. MovementLoopAddLocation(NPC, -3.02, -0.03, -28.31, 2, math.random(0,2))
  33. MovementLoopAddLocation(NPC, 0.13, -0.05, -30.43, 2, math.random(0,2))
  34. MovementLoopAddLocation(NPC, -2.37, -0.07, -22.87, 2, math.random(0,2))
  35. MovementLoopAddLocation(NPC, 2.29, -0.05, -22.54, 2, math.random(0,2))
  36. MovementLoopAddLocation(NPC, 0.05, -0.11, -22.73, 2, math.random(0,2))
  37. MovementLoopAddLocation(NPC, 2.29, -0.05, -22.54, 2, math.random(0,2))
  38. MovementLoopAddLocation(NPC, -2.37, -0.07, -22.87, 2, math.random(0,2))
  39. MovementLoopAddLocation(NPC, 0.13, -0.05, -30.43, 2, math.random(0,2))
  40. MovementLoopAddLocation(NPC, -3.02, -0.03, -28.31, 2, math.random(0,2))
  41. MovementLoopAddLocation(NPC, -3.39, -0.08, -33.7, 2, math.random(0,2))
  42. MovementLoopAddLocation(NPC, -11.42, -0.08, -34.03, 2, math.random(0,2))
  43. MovementLoopAddLocation(NPC, -9.62, -0.07, -37.85, 2, math.random(0,2))
  44. MovementLoopAddLocation(NPC, -15.7, -0.07, -39.46, 2, math.random(0,2))
  45. MovementLoopAddLocation(NPC, -15.43, 0.57, -45.81, 2, math.random(0,2))
  46. MovementLoopAddLocation(NPC, -9.8, -0.08, -56.98, 2, math.random(0,2))
  47. MovementLoopAddLocation(NPC, -6.74, -0.04, -53.73, 2, math.random(0,2))
  48. MovementLoopAddLocation(NPC, 2.71, -0.08, -63.9, 2, math.random(0,2))
  49. MovementLoopAddLocation(NPC, 13.97, -0.03, -61.43, 2, math.random(0,2))
  50. MovementLoopAddLocation(NPC, 18.28, -0.05, -65.65, 2, math.random(0,2))
  51. MovementLoopAddLocation(NPC, 22.46, -0.08, -65.77, 2, math.random(0,2))
  52. MovementLoopAddLocation(NPC, 23.21, -0.05, -70.15, 2, math.random(0,2))
  53. MovementLoopAddLocation(NPC, 19.16, -0.77, -78.27, 2, math.random(0,2))
  54. MovementLoopAddLocation(NPC, 22.83, -1.01, -78.27, 2, math.random(0,2))
  55. end