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rifter_pest2.lua 2.8 KB

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  1. --[[
  2. Script Name : rifter_pest2_1.lua
  3. Script Purpose : Waypoint Path for rifter_pest2_1.lua
  4. Script Author : Devn00b
  5. Script Date : 05/14/2020 12:55:46 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -207.09, -0.39, -117.2, 2, 0)
  19. MovementLoopAddLocation(NPC, -200.53, -0.39, -116.91, 2, 0)
  20. MovementLoopAddLocation(NPC, -201.19, -0.04, -134.49, 2, 0)
  21. MovementLoopAddLocation(NPC, -211.26, -0.07, -130.99, 2, 0)
  22. MovementLoopAddLocation(NPC, -198.04, -0.01, -115.88, 2, 0)
  23. MovementLoopAddLocation(NPC, -192.81, -0.39, -120.84, 2, 0)
  24. MovementLoopAddLocation(NPC, -193.14, -0.39, -131.07, 2, 0)
  25. MovementLoopAddLocation(NPC, -169.02, -0.13, -131.19, 2, 0)
  26. MovementLoopAddLocation(NPC, -170.53, 1.17, -122.78, 2, 0)
  27. MovementLoopAddLocation(NPC, -178.23, 1.17, -121.42, 2, 0)
  28. MovementLoopAddLocation(NPC, -171.55, 1.17, -122.44, 2, 0)
  29. MovementLoopAddLocation(NPC, -171.81, -0.39, -131.77, 2, 0)
  30. MovementLoopAddLocation(NPC, -186.44, 0, -135.01, 2, 0)
  31. MovementLoopAddLocation(NPC, -192.46, -0.37, -129.67, 2, 0)
  32. MovementLoopAddLocation(NPC, -192.98, 0, -115.53, 2, 0)
  33. MovementLoopAddLocation(NPC, -199.55, -0.13, -116.17, 2, 0)
  34. MovementLoopAddLocation(NPC, -202.75, -0.39, -123.72, 2, 0)
  35. MovementLoopAddLocation(NPC, -197.96, -0.39, -127.4, 2, 0)
  36. MovementLoopAddLocation(NPC, -204.05, -0.39, -123, 2, 0)
  37. MovementLoopAddLocation(NPC, -211.75, 0, -124.98, 2, 0)
  38. MovementLoopAddLocation(NPC, -206.52, 0, -134.85, 2, 0)
  39. MovementLoopAddLocation(NPC, -211.75, 0, -124.98, 2, 0)
  40. MovementLoopAddLocation(NPC, -204.05, -0.39, -123, 2, 0)
  41. MovementLoopAddLocation(NPC, -197.96, -0.39, -127.4, 2, 0)
  42. MovementLoopAddLocation(NPC, -202.75, -0.39, -123.72, 2, 0)
  43. MovementLoopAddLocation(NPC, -199.55, -0.13, -116.17, 2, 0)
  44. MovementLoopAddLocation(NPC, -192.98, 0, -115.53, 2, 0)
  45. MovementLoopAddLocation(NPC, -192.46, -0.37, -129.67, 2, 0)
  46. MovementLoopAddLocation(NPC, -186.44, 0, -135.01, 2, 0)
  47. MovementLoopAddLocation(NPC, -171.81, -0.39, -131.77, 2, 0)
  48. MovementLoopAddLocation(NPC, -171.55, 1.17, -122.44, 2, 0)
  49. MovementLoopAddLocation(NPC, -178.23, 1.17, -121.42, 2, 0)
  50. MovementLoopAddLocation(NPC, -170.53, 1.17, -122.78, 2, 0)
  51. MovementLoopAddLocation(NPC, -169.02, -0.13, -131.19, 2, 0)
  52. MovementLoopAddLocation(NPC, -193.14, -0.39, -131.07, 2, 0)
  53. MovementLoopAddLocation(NPC, -192.81, -0.39, -120.84, 2, 0)
  54. MovementLoopAddLocation(NPC, -198.04, -0.01, -115.88, 2, 0)
  55. MovementLoopAddLocation(NPC, -211.26, -0.07, -130.99, 2, 0)
  56. MovementLoopAddLocation(NPC, -201.19, -0.04, -134.49, 2, 0)
  57. MovementLoopAddLocation(NPC, -200.53, -0.39, -116.91, 2, 0)
  58. MovementLoopAddLocation(NPC, -207.09, -0.39, -117.2, 2, 0)
  59. end