tomb_guard16.lua 2.5 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152
  1. --[[
  2. Script Name : tomb_guard16.lua
  3. Script Purpose : Waypoint Path for tomb_guard16.lua
  4. Script Author : Devn00b
  5. Script Date : 06/30/2020 08:22:13 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 241.22, -6.86, -97.04, 2, math.random(0,7))
  18. MovementLoopAddLocation(NPC, 251.8, -6.86, -90.79, 2, math.random(0,7))
  19. MovementLoopAddLocation(NPC, 250.17, -6.86, -79.91, 2, math.random(0,7))
  20. MovementLoopAddLocation(NPC, 234.44, -6.86, -79.71, 2, math.random(0,7))
  21. MovementLoopAddLocation(NPC, 236.85, -6.86, -82.37, 2, math.random(0,7))
  22. MovementLoopAddLocation(NPC, 251.77, -6.86, -81.99, 2, math.random(0,7))
  23. MovementLoopAddLocation(NPC, 249.69, -6.86, -96.94, 2, math.random(0,7))
  24. MovementLoopAddLocation(NPC, 241.14, -6.86, -97.44, 2, math.random(0,7))
  25. MovementLoopAddLocation(NPC, 251.72, -6.86, -91.27, 2, math.random(0,7))
  26. MovementLoopAddLocation(NPC, 240.94, -6.86, -86.62, 2, math.random(0,7))
  27. MovementLoopAddLocation(NPC, 246.55, -6.86, -86.38, 2, math.random(0,7))
  28. MovementLoopAddLocation(NPC, 247.65, -6.86, -79.97, 2, math.random(0,7))
  29. MovementLoopAddLocation(NPC, 241.48, -6.86, -86.77, 2, math.random(0,7))
  30. MovementLoopAddLocation(NPC, 251.34, -6.86, -93.02, 2, math.random(0,7))
  31. MovementLoopAddLocation(NPC, 246.67, -6.86, -97.68, 2, math.random(0,7))
  32. MovementLoopAddLocation(NPC, 251.34, -6.86, -93.02, 2, math.random(0,7))
  33. MovementLoopAddLocation(NPC, 241.48, -6.86, -86.77, 2, math.random(0,7))
  34. MovementLoopAddLocation(NPC, 247.65, -6.86, -79.97, 2, math.random(0,7))
  35. MovementLoopAddLocation(NPC, 246.55, -6.86, -86.38, 2, math.random(0,7))
  36. MovementLoopAddLocation(NPC, 240.94, -6.86, -86.62, 2, math.random(0,7))
  37. MovementLoopAddLocation(NPC, 251.72, -6.86, -91.27, 2, math.random(0,7))
  38. MovementLoopAddLocation(NPC, 241.14, -6.86, -97.44, 2, math.random(0,7))
  39. MovementLoopAddLocation(NPC, 249.69, -6.86, -96.94, 2, math.random(0,7))
  40. MovementLoopAddLocation(NPC, 251.77, -6.86, -81.99, 2, math.random(0,7))
  41. MovementLoopAddLocation(NPC, 236.85, -6.86, -82.37, 2, math.random(0,7))
  42. MovementLoopAddLocation(NPC, 234.44, -6.86, -79.71, 2, math.random(0,7))
  43. MovementLoopAddLocation(NPC, 250.17, -6.86, -79.91, 2, math.random(0,7))
  44. MovementLoopAddLocation(NPC, 251.8, -6.86, -90.79, 2, math.random(0,7))
  45. MovementLoopAddLocation(NPC, 241.22, -6.86, -97.04, 2, math.random(0,7))
  46. end