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- --[[
- Script Name : SpawnScripts/FrostfangSea/SigbrithMacInnes.lua
- Script Purpose : Sigbrith MacInnes <Mender>
- Script Author : Foof
- Script Date : 2013.05.21
- Script Notes :
- --]]
- local LostFroglok = 26
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function InRange(NPC, Spawn)
- end
- function LeaveRange(NPC, Spawn)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
-
- if GetQuestStep(Spawn, LostFroglok) == 1 then
- conversation = CreateConversation()
-
- PlayFlavor(NPC, "sigbrith_macinnes/halas/gwenevyns_cove/sigbrith_macinnes/sigbrith_macinnes_001.mp3", "", "", 3335073691, 1240095725, Spawn)
- AddConversationOption(conversation, "Excuse me, Sigbrith MacInnes?", "Quest1Chat_2")
- StartConversation(conversation, NPC, Spawn, "Yes?")
- end
- end
- function Quest1Chat_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "sigbrith_macinnes/halas/gwenevyns_cove/sigbrith_macinnes/sigbrith_macinnes_003.mp3", "", "", 4092947662, 401427635, Spawn)
- AddConversationOption(conversation, "That's where the grizzlies are!", "Quest1Chat_3")
- StartConversation(conversation, NPC, Spawn, "I saw little Splorpy run off and play with the other children. They went over the hill, to the southwest.")
- end
-
- function Quest1Chat_3(NPC, Spawn)
- SetStepComplete(Spawn, LostFroglok, 1)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "sigbrith_macinnes/halas/gwenevyns_cove/sigbrith_macinnes/sigbrith_macinnes_004.mp3", "", "", 3124673910, 3802002199, Spawn)
- AddConversationOption(conversation, "Thank you for the information. I must now go and search for Splorpy.")
- StartConversation(conversation, NPC, Spawn, "Yes, and if the children were chased by them they may have run even further away from our camp. I'm sure Splorpy is fine, but it's nice for you to have concern for these poor pilgrims.")
- end
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