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DockworkerAlesford.lua 1.2 KB

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  1. --[[
  2. Script Name : SpawnScripts/ButcherblockMountains/DockworkerAlesford.lua
  3. Script Purpose : Dockworker Alesford
  4. Script Author : jakejp
  5. Script Date : 2018.06.04
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. end
  10. function respawn(NPC)
  11. spawn(NPC)
  12. end
  13. function hailed(NPC, Spawn)
  14. FaceTarget(NPC, Spawn)
  15. local choice = math.random(1,3)
  16. if choice == 1 then
  17. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1062.mp3", "", "", 0, 0, Spawn)
  18. PlayFlavor(NPC, "", "Not now, Mizzen is about to get to the best part!", "", 1689589577, 4560189, Spawn)
  19. elseif choice == 2 then
  20. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1062.mp3", "", "", 0, 0, Spawn)
  21. PlayFlavor(NPC, "", "Ole Mizzen is telling one of his adventures again. A life at sea sounds perilous!", "", 1689589577, 4560189, Spawn)
  22. elseif choice == 3 then
  23. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1062.mp3", "", "", 0, 0, Spawn)
  24. PlayFlavor(NPC, "", "If you're looking for something to do, go see Dockmaster Waulon. Brell knows he has enough work for me to do.", "", 1689589577, 4560189, Spawn)
  25. end
  26. end