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McGuiggen.lua 1.7 KB

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  1. --[[
  2. Script Name : SpawnScripts/Graystone/McGuiggen.lua
  3. Script Purpose : McGuiggen <General Goods>
  4. Script Author : Scatman
  5. Script Date : 2009.09.05
  6. Script Notes :
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. local chance = math.random(1, 100)
  16. if chance <= 25 then
  17. RandomTalk(NPC, Spawn)
  18. end
  19. end
  20. function LeaveRange(NPC, Spawn)
  21. end
  22. function hailed(NPC, Spawn)
  23. FaceTarget(NPC, Spawn)
  24. RandomTalk(NPC, Spawn)
  25. end
  26. function RandomTalk(NPC, Spawn)
  27. local choice = math.random(1, 4)
  28. if choice == 1 then
  29. PlayFlavor(NPC, "voiceover/english/optional2/barbarian_eco_good_1/ft/service/merchant/barbarian_merchant_service_good_1_hail_gf_ae84abf9.mp3", "Go on, take a look at the stock. You'll never beat this price in the city. I guarantee it!", "wink", 1501437320, 1208713152, Spawn)
  30. elseif choice == 2 then
  31. PlayFlavor(NPC, "voiceover/english/optional2/barbarian_eco_good_1/ft/service/merchant/barbarian_merchant_service_good_1_hail_gf_24322c5d.mp3", "Greetings, friend traveler! We have the finest supplies to fill your adventuring needs.", "smile", 3015552699, 2771723491, Spawn)
  32. elseif choice == 3 then
  33. PlayFlavor(NPC, "voiceover/english/optional2/barbarian_eco_good_1/ft/service/merchant/barbarian_merchant_service_good_1_hail_gf_45d92a75.mp3", "Welcome! What can I help you with?", "bow", 2063097698, 2494171847, Spawn)
  34. else
  35. PlayFlavor(NPC, "voiceover/english/optional2/barbarian_eco_good_1/ft/service/merchant/barbarian_merchant_service_good_1_hail_gf_e4fa2bd8.mp3", "Confound it! Where did I put that ledger? It must be around here somewhere!", "confused", 2483059399, 3985999050, Spawn)
  36. end
  37. end