win_iocp_socket_recvmsg_op.hpp 4.0 KB

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  1. //
  2. // detail/win_iocp_socket_recvmsg_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef BOOST_ASIO_DETAIL_WIN_IOCP_SOCKET_RECVMSG_OP_HPP
  11. #define BOOST_ASIO_DETAIL_WIN_IOCP_SOCKET_RECVMSG_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include <boost/asio/detail/config.hpp>
  16. #if defined(BOOST_ASIO_HAS_IOCP)
  17. #include <boost/asio/detail/bind_handler.hpp>
  18. #include <boost/asio/detail/buffer_sequence_adapter.hpp>
  19. #include <boost/asio/detail/fenced_block.hpp>
  20. #include <boost/asio/detail/handler_alloc_helpers.hpp>
  21. #include <boost/asio/detail/handler_invoke_helpers.hpp>
  22. #include <boost/asio/detail/memory.hpp>
  23. #include <boost/asio/detail/operation.hpp>
  24. #include <boost/asio/detail/socket_ops.hpp>
  25. #include <boost/asio/error.hpp>
  26. #include <boost/asio/socket_base.hpp>
  27. #include <boost/asio/detail/push_options.hpp>
  28. namespace boost {
  29. namespace asio {
  30. namespace detail {
  31. template <typename MutableBufferSequence, typename Handler, typename IoExecutor>
  32. class win_iocp_socket_recvmsg_op : public operation
  33. {
  34. public:
  35. BOOST_ASIO_DEFINE_HANDLER_PTR(win_iocp_socket_recvmsg_op);
  36. win_iocp_socket_recvmsg_op(
  37. socket_ops::weak_cancel_token_type cancel_token,
  38. const MutableBufferSequence& buffers,
  39. socket_base::message_flags& out_flags,
  40. Handler& handler, const IoExecutor& io_ex)
  41. : operation(&win_iocp_socket_recvmsg_op::do_complete),
  42. cancel_token_(cancel_token),
  43. buffers_(buffers),
  44. out_flags_(out_flags),
  45. handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler)),
  46. io_executor_(io_ex)
  47. {
  48. handler_work<Handler, IoExecutor>::start(handler_, io_executor_);
  49. }
  50. static void do_complete(void* owner, operation* base,
  51. const boost::system::error_code& result_ec,
  52. std::size_t bytes_transferred)
  53. {
  54. boost::system::error_code ec(result_ec);
  55. // Take ownership of the operation object.
  56. win_iocp_socket_recvmsg_op* o(
  57. static_cast<win_iocp_socket_recvmsg_op*>(base));
  58. ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
  59. handler_work<Handler, IoExecutor> w(o->handler_, o->io_executor_);
  60. BOOST_ASIO_HANDLER_COMPLETION((*o));
  61. #if defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
  62. // Check whether buffers are still valid.
  63. if (owner)
  64. {
  65. buffer_sequence_adapter<boost::asio::mutable_buffer,
  66. MutableBufferSequence>::validate(o->buffers_);
  67. }
  68. #endif // defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
  69. socket_ops::complete_iocp_recvmsg(o->cancel_token_, ec);
  70. o->out_flags_ = 0;
  71. // Make a copy of the handler so that the memory can be deallocated before
  72. // the upcall is made. Even if we're not about to make an upcall, a
  73. // sub-object of the handler may be the true owner of the memory associated
  74. // with the handler. Consequently, a local copy of the handler is required
  75. // to ensure that any owning sub-object remains valid until after we have
  76. // deallocated the memory here.
  77. detail::binder2<Handler, boost::system::error_code, std::size_t>
  78. handler(o->handler_, ec, bytes_transferred);
  79. p.h = boost::asio::detail::addressof(handler.handler_);
  80. p.reset();
  81. // Make the upcall if required.
  82. if (owner)
  83. {
  84. fenced_block b(fenced_block::half);
  85. BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  86. w.complete(handler, handler.handler_);
  87. BOOST_ASIO_HANDLER_INVOCATION_END;
  88. }
  89. }
  90. private:
  91. socket_ops::weak_cancel_token_type cancel_token_;
  92. MutableBufferSequence buffers_;
  93. socket_base::message_flags& out_flags_;
  94. Handler handler_;
  95. IoExecutor io_executor_;
  96. };
  97. } // namespace detail
  98. } // namespace asio
  99. } // namespace boost
  100. #include <boost/asio/detail/pop_options.hpp>
  101. #endif // defined(BOOST_ASIO_HAS_IOCP)
  102. #endif // BOOST_ASIO_DETAIL_WIN_IOCP_SOCKET_RECVMSG_OP_HPP